i am glad to see so many dev responses in the thread. although they are typically vague and use the words risk/reward a lot. it is a good sign that they are reading our notes So just a few things to consider.
- So much is tied to structures and modules, that random respawning is just a cheap mechanic to help pvp players find moving industrial targets.
- if i hear “defend your space”: from a roaming ganker who only has to have a pvp ship one more time i will scream. why should industrialists require themselves and a host of others while the pvp guy just floats around alone or with a few friends/
- we didnt ask for rorquals to become mining platforms. they were boosting ships. making them OP miners and then nerfing them over and over along with reducing rock size is just stupid. rethink the rorqual. and btw, making excavator drones bigger had nothing to do with mining , it was all about making rorquals bigger loot pinata’s what other explanation is there for that change?
- structures need fuel. fuel takes ice. constellations need ice.
- A lot of people play to be social and do mining or whatever while they chat in comms. while i hate afk anything, there should be aspects of gameplay that are actually relaxing .
- if PVP needs income (and they do) the ESS isnt the answer. higher drop rate is. then the pvp player has the choice to loot what he can carry and face the same challenges indy people do to get it to market.
- Stop being so focused on triglavian stuff to the exclusion of other new content. whether is be missions or ratting anomalies, or data sites. etc. TRIG seems too much like forced gameplay that many of us are not interested in.
- cloaky camping doesnt seem that complicated. just require fuel. would add a logistical element
- most of my comments in the forums are from the perspective of an indy player in small organizatioln. I have multiple accounts each with specific roles including pvp. I sometimes feel like the labels applied to each other in posts speaks of a narrow perspective. I hope CCP can see through that and appreciate all of us.
Thanks for the work you do , even though last year was difficult on us and we saw many friends leave the game. hopefully not permanently.
happy new year