The EVE Online Ecosystem Outlook

In other words, Nullsec has slightly more destruction than High sec…call it 40%. Now what’s the income differential?

With those being the numbers for just one single hull type, wouldn’t you need to compare the income differential of only that hull type to have any kind of relevant comparison?

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You know it will change EvE if ESI endpoints only show public information, you can get from looking at the ingame info like character sheet. Also else you wouldn’t oppose that with such energy. :wink:

According to latest MER, hisec is massively ahead in m3 mined. In top 15 by m3 mined, there is only one nullsec region. And nullsec ore is still worth less than hisec ore, meaning income differential favors hisec atm.

Trit is only found in Highsec now, and Veldspar is bulky. That’s all.

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Where did you get the idea that nullsec ore is worth less than hi sec ore per m3? Arkanor is but it’s hardly the only null sec ore…

On average, it looks like null sec ore is worth 50 to 100 percent more than high sec.

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Have you missed the patch history? All ores at the top are lowsec ores.

Nullsec ores are Arkonor, Bistot, Kernite, Omber, and Pyroxeres. Go look up how much those are worth.

Mercoxit, Spodumain, Gneiss and Dark Ochre don’t make your list…how convenient for you. I gave you a link with every ore and where it’s found and its value.

Guess you couldn’t be bothered to look at it.

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Mercoxit is mined by a different set of equipment, at much slower m3 per minute rate compared to other ores. It might look higher at m3 cost, but per minute, it’s not much higher, considering very limited supply.
There is NO Spodumain in nullsec anymore.
There is NO Dark Ochre in nullsec anymore.
There is NO Gneiss in nullsec anymore.

I gave you the link for the new belt composition, effective from October 2020, be a champ and take a look.

ED: The list of ores available in nullsec was correct, except I omitted Mercoxit, being a special case - limited supply of it was never enough to mine sustainably anyway. But I guess you want to be 100% sure, so here’s the COMPLETE list of ores available in nullsec 2020: Mercoxit, Arkonor, Bistot, Kernite, Omber, and Pyroxeres.

I’ve seen it. I guess anoms don’t count in your world. Go figure.

Have a blessed day.

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Random anoms with lowsec ore no longer exist in nullsec.
Sov anoms that respawn only have ore I listed. Which is, again, Mercoxit, Arkonor, Bistot, Kernite, Omber, and Pyroxeres.

Dude, it’s all right to admit you didn’t know stuff, none of us was born knowing it.

You should probably catch up on recent patchs. Also anoms in null were dramatically reduced.

And reduced equals eliminated in your world? Good to know.

The post to whom I replied claimed those ores didn’t exist, not that they are more limited in quantity.

Carry on.

You are wearing my patience thin, but I will try again. Since apparently you can’t use links, here’s an image for you:

They were removed from anoms too. Veldspar was removed a few months prior. Right now, the only ores, including anoms, that are available in nullsec, are: Mercoxit, Arkonor, Bistot, Kernite, Omber, and Pyroxeres.

If the current event is any indication, it just shows that you have not the slightest clue what is high risk and what is not. I have people in my corp that make billions with these event sites in a matter of an hour or 2 without ever coming close to losing a ship.

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Now take a nice little picture of the part that deals with anoms in null sec.

You mean it doesn’t say anything at all about them? And yet they were all eliminated? Do tell.

Here’s a nice little photo for you.

You had to scroll just a little longer.


As you see, ores available in Sov (conquerable nullsec) are: Mercoxit, Arkonor, Bistot, Kernite, Omber, and Pyroxeres.
ED: ok, at high levels there are trace amounts of Crokite. Those are, however, miniscule - it’s less than 30 minutes worth of mining for a single barge. You can’t even build a T1 frigate from those.

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You know it’s been this way since before the EVE ESI / API system allowed much of anything, right? Also, pointing out how you’re wrong and being dumb doesn’t take any energy. I’m literally sitting in a fleet listening to idiots argue about the size of a keepstar vs the death star, while in a meeting for INN, as I type this.

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some things never change. :slight_smile:

Then why you oppose removing access to skills, assets, wallet, mails, etc? If you have no issue with this, I’m fine. But I guess you have.

BTW, plus, remove local chat logging to client and make screen scraping against the Eula (if this is not already the case).