The real reasons player population is declining

inb4 he contacts his lawyer and sues CCP…

Also :popcorn:

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sign me up for the Class Action suit against CCP!

So just the follower, not prepared to actually initiate anything yourself. Typical scarebear approach.

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More of, “what’s good for the goose is good for the gander,” kind of a thing.

If we are sociopaths in real life because we play the game as it is intended…why then these people who make such claims are almost surely failures in life who cannot function in an adult world without special assistance. That they likely are self-pitying and weak willed and suffer from an over grown victim mentality. Why else would they be whining so hard on the forums about being victimized?

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Hi all,

I don’t have the experience of the players writing here and mainly read the forum to get infos about parts of the game i don’t know yet.

My 0,02 isks ? Maybe bashing a miner calling him a snowflake or advicing him to see a profesionnal is not the best way to answer the question.

As far as I understand a solution is to check agency to see pirate stongholds. But at the same time, there is no in game alert ( in the same way that FW contested systems appear on top left of the screen or when you jump to low sec there is message warning you of the consequences).

As far as I know and read CCP introduced npc miner to counter the rise of minerals’ prices because of deleting miner bots. Advicing real miners to leave will just worsen the problem.

Obviously this miner player enjoyed the game. The main problem is not the loss of his ship but the fact that the reason why he enjoys playing, this reason disapeared. Or at least he thinks so because the info, and therefore the way to adapte, was not in game but in patch log. So back to the lack of in game infos and alerts.

To come back to the opening post, in my opinion the problem with players retention is not the issue of « right » or « wrong », « lawful » or « evil », in itself. It’s the fact that there is no way to make informed and meaningful choices about it without being a bittervet or a bookish newbie.

When you start the game, you have a limited tutorial and career agents missions ( boring by the way). And then the common advice is « find a corp, players will explain you what the game doesn’t ». Except you have good odds to end up being scammed or exploited searching for this prodigal corp. It’s the snake that bites its own tail.

Most grand strategy games have tooltips or help windows giving informations through the game when you encounter a situation for the first time. Why Eve doesn’t have it ?

The Eve universe is player made, which makes it unique and great, but things like insta undocks bookmarks/cloak + mwd trick/ships destroyed last hour in map to detect gatecamps/how to fit a tank and fill resistance holes/how to use d-scan/how to have a better overview/server ticks and 2s align magical time/etc are not explained.

This game is as great as it is overwherming. Newbies give up and old timers like this miner ragequit not because the game in itself is fair or unfair. They don’t leave because of the rules but because those rules are beyond their level of available information.

As for me, I am happy with my corp and the advices they give me. But I play the game thanks to them, not thanks to the way the game explained itself to me.

Apologies for the grammar, English is not my native language.

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Your repeated references to the mental health issues of another poster suggest to me that it is you who need to take a break from the game.

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Given that carebears* often resort to calling people who want to PvP as sociopaths…no…his views are not that far off.

*Carebear is someone who wants to be exempt from PvP while at the same time affecting the in game universe via thier various actions such as mining, industry station trading and invetion to name a few.

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Yup, definitely spot on.

Just another monkey in the barrel with a stick to stir the sheit.

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You must be new here.

Calling those who engage in PvP, including HS ganking, sociopaths is par for the course for those not interested in PvP. Not just sociopaths in game, but sociopaths in real life.

OMG, you mean you have to actually be proactive vs. having your hand held? :scream:

Nobody is advising miners to leave. Advising people who do not grasp the nature of the game to leave vs. trying to turn into a theme park and thereby ruin the game is a different story.

The changes to the game were not “just in patch logs” these things are announced ahead of time on the website, on the forums and I’m going to guess on reddit as well. That the player in question wanted to wallow in his ignorance and after 1,633 days loses a ship…well that’s positively awful. :roll_eyes:

Because EVE is not a grand strategy game.

There is this thing called google. There are new player friendly corps like Karma Fleet, Pandemic Horde, Brave Newbies, EVE University and others. There are the forums as well. And more besides.

EVE is not your game if you need to be spoon fed information…especially important information.

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That is not him, though. He did not call us sociopaths. The forums are dehumanizing after a while, and after doing the same ■■■■ repeatedly, every day, one starts losing it bit for bit. You can not just lump him into the same bucket, especially because he has not really given any hint that he is somehow a bad person like the others.

His posts are that of a Drama-Queen, sure, but he wrote them in a relatively good manner and deserves to be treated the same way. Me and some other might have been a bit harsh, but you are just attracting more of the assholes with such a post.

The forum turns people bitter eventually. It is all the negativity and repetition of negativity. Brush it off. You should be better than that.

Also: weak-willied* … (c) @Ralph King-Griffin

And to the others, the actual haters: Just because you do not see a problem does not mean it is not there. When he continuously expresses how it actually affects him in real life (which he did) then that is neither good nor healthy and that is all there is to say about this. And even if it is just a shot in the blue, if it reaches one out of thousands who actually has a problem. then that is absolutely a win… so please, gently go somewhere where the light ain’t shinin’. : - )

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My view on attrition is different.

I classify the population into 3 categories:

  • True Noobs
  • Intermediates
  • Vets

Each incurs attrition due to different causes/reasons.

True Noobs: They either have false expectations of EVE, or just cant/cba to overcome the initial learning curve. Like newly hatched chicks, they fly from the nest and just dont have the genetics required to survive/thrive/enjoy EVE.

Intermediates: The most complex, and largest group. Could be anything from a catastrophic mistake, to attention wandering to another game/IRL, to just getting bored with what their setup is and not wanting/having interest to explore other aspects of EVE.

Vets: Burn-out due to piling ingame responsibilities, getting so space-rich that nothing “matters” anymore or simply have done everything that EVE has to offer.

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Good idea is to add ingame notification about those FOB pirates currently present in a system I am in, just like Incursions, when if it is ongoing - I just fly away to other system to mine. Wonder why it was not implemented, not very well thought-through, shame on CCP anyway.
I see no real reasons to continue arguig about definitions. The implementation is poor and I had terriblest customer experience. I no longer can trust CCP as before, who knows what else they will introduce and HOW it will be introduced, how it will affect my ingame professions, if CCP does not respect my invested time and efforts and my ingame property, they they get no respect in return. I’m not sure I’m ok with increased level of stress and paranoia in high-sec during my 1634-days-long usual activity and I keep logging in not to be stressed, but the opposite. The game was already unforgiving, now this is too much, sorry. I just cannot set myself up to mine again for two weeks in a Venture to buy new Exhumer to what, lose it again next day because F U highsec miners? I flew ONE Mackinaw for almost 5 years.
No, I did not read any website and email announcement because I could not login anyway because I was on WinXP and I had my solid reasons not to reinstall OS, so why should I watch carefully what CCP implements if I cant login to the game anyway?
I would recommend restraining from calling miners “bottom of food chain” or something similarly offensive, because before yall pvpers alphamale machos can undock and fly spaceships - someone (ME) must build it, but even before someone (ME) must mine ore to build from. Try to say that to your corp miner mates and see what happens. If you’d say that in my corp, you’d be kicked out faster than dramiel with 3 mwds.

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I’m not a proponent of the theory of CCP changes causing mass attrition.

Ofc it causes some attrition, but EVE is constantly changing. These changes also invigorate some, at the same time as they eliminate some.

Evolution theory is often misconstrued to mean “survival of the strongest”, but actually its the “fittest”.

Fittest means those organisms which can adapt to environmental change and havent evolved into a niche they cant back out of.

In EVE, you either adapt to change, or die.

Humans do not adapt to circumstances. Instead, they adapt surrounding to human needs. We build houses to protect us from cold weather instead of adapting by growing fur, and so on, you get the idea.

Okay, i call ■■■■■■■■. Watch yourself, you might get ganked a lot more often.

Humans, as a very successful evolutionary strain, adapt.

If it gets cold, we adapt by dressing warmer and making warmer homes.
Have you ever seen another animal wear something for warmth, or light a fire in its home?

It is exactly because we have the capacity to adapt, that we are such a success.

We dont need to wait for evolution to adapt our species to endure cold with more fur. We already have our brains and opposable thumbs etc which allow us to adapt far quicker than only by natural selection across generations of reproduction and mutation.

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Is this a threat? You going to do what, hunt me down and blow up my Venture? :slight_smile: For doing what, having an opinion different from yours? They already put a bounty on me for that, you want to drive me off the game entirely? I will see that as a relief and I’m already 1step from it.
OP is right, the community is rotten and I’m outta here.

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EVE is the hardest game Ive ever played, and Ive played hundreds of games.

Not just for its mechanic complexity, but because of its pervasive human player influence.

That is both its greatest strength, and greatest weakness.

This game will never fit the tastes of most.
It will always be a niche game.

I dont think player attrition is CCPs or our fault.
We just are living in a changing world that, for now, doesnt want what EVE offers as much as it once did.

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Are you sure he isn’t. Talking about people’s morals getting “bent” by the game? WTF? This idea is old, tired and just simply Bravo Sierra. If the game does this and he objects why is he even playing a morally reprehensible game. He should take his money and leave.

And if the game is having a negative effect on him IRL (hmmm what was that I wrote again) then maybe he should leave. This is not a game for everyone and if he takes losses, especially to NPCs, so personally…

We adapt in terms of behavior not physically. And that is what you should do as well. You should not use a ship that you cannot afford to replace. This is a very old rule in EVE. I learned it in my first year. You have been playing for over 4 years how do you not know this? Do you not interact with others in game?

As for mining in a venture have you considered liquidating part of your ore cache to buy a new exhumer? And this time fitting it to minimize the risk of a loss?