Man that comeback is as weak as any Salvos thread
Just because I don’t gank, doesn’t mean I don’t know the mechanics or the reasons…
Go back the the LaGL thread instead of polluting every threads with your ignorance
Man that comeback is as weak as any Salvos thread
Just because I don’t gank, doesn’t mean I don’t know the mechanics or the reasons…
Go back the the LaGL thread instead of polluting every threads with your ignorance
Of all knowledge you could gather about ganking matter, how to get yourself to do it would be the most precious for you.
I already know the stuff lol
I’d that hard to comprehend?
You visit the EVE Online forums and it says there are 50 new posts in this thread to read since I last visited! And I think to myself; Wow, this thread must have sparked a very serious discussion! I open the thread and start reading and … … its 40 to 50 posts by the same two people, saying the same thing over and over again, typing a single sentence then hitting the post Reply button.
Isn’t there a forum rule against SPAM??? Isn’t spam when someone types the same thing over and over again??? And haven’t they been saying the same thing over and over again for 50 posts???
You see, there are people who feel deeply offended when they think someone tries to hurt gankers. Maybe that is the reason.
I think it’s just up to those moral players to try to work together and clean out areas of space from those types.
You don’t want a discussion you just want to have a tantrum on the forums…you have made yourself irrelevant. Congratulations.
Well said.
Irrelevant???
Please compare to the real world, imagine Concord is a real force what would they do?
Just an example
-Crime is done in USA, it is reported and solution would come to help prevent it from happening again
-Crime is done in UK, it is reported and solution would come to help prevent ti form happening again
-Now compare to concord police (if you claim EvE is a real simulation)
Ganking is reported and concord police need to find a solution to prevent it
Something need to change to make EvE really like a real space sim
How would Concorde workout to prevent ganking from happening again
Think real world example to see if your solution makes sense or not
If CCP does nothing, it doesnt makes sense at all…
Auspex vs. Obfuscate.
Hell, CCP owned this IP just a few years ago.
Personally, and ideally, I would love to see a scan vs. electronic shrouding (can’t use ECM as it means something else in EvE) module interplay. Right now, the only way to prevent being scanned is to to be untargetable. Cloak, ECM, blow up a potential scanner. I think there’s room for a more dynamic system.
I would like to see scanning work like anti-warp modules. Scanners could have varying points of scan strength and shroud modules would as well. Unprotected ships would start at zero shroud strength. Add in scripts and support modules if you really want to scan (or hide) that ship’s stuff.
As there are different scanners for ship modules and cargo, then there should be different shroud modules. I might suggest cargo shrouds in low slots and module shrouds in mid-slots.
Running the concept out further, I can see hulls with built in shroud (or scanning) points for one aspect or the other. Heck, I could see that ROCKS have varying degrees of shrouding forcing pilots to make decisions when fitting that mineral scanner, but maybe that’s stretching things too far.
Still, I like the concept of electronic cat and mouse without overt actions. I think it might make seeking out prey (and wondering what your armed enemies might have under the hood) a bit more dynamic. OTOH, if an indy (or freighter of the module doesn’t have a PG requirement /shrug) is rocking shroud modules, then it is doing so at the cost of not rocking tank.
Mind you, that this is sort of a wish list right now, but I like the concept enough that i might make a post in the Player Idea area after some more thought, questioning experts in different play styles, and adjusting. I wouldn’t want to remove forms of game play, but I wouldn’t mind adding in more elements which might lead to additional forms of game play.
–Speculative Gadget
Nothing is actually done in the UK, so Eve fits in very well with the UK now, well actually they go more after law abiding people so it is just like Eve
PS Expecting a very rapid flag for this one…
In my opinion the silent gankers of today, those that kill with no interactions qualify as antisocial. They’re just out ruining someone’s day. They’re not playing the game, at least not as an MMO.
Now, while they may be infuriating to converse with, love em or hate em, you have to admit CODE agents role play their gankers to the hilt. Or at least they do when I’ve encountered them.
In my early years of EVE Tuskers played it up really well too. I’m not sure if they do anymore. Some of the most fun I ever had was playing cat and mouse with them around Arnon when an idiot in our Corp flew an Orca into low sec.
Perhaps the worst thing to happen to high sec combat was the death of true piracy. There was a time in EVE when parley meant something and ransoms were honored. Sadly killboards are all that matter now.
Lots of people have said similar things before.
like: Where is the Cellphone technology in EVE Online? We are flying spaceships but we have to physically stand in front of an Agent to hand in/get a mission!
The answer is simple: The Developers have very poor imaginations. EVE Online is very poor fiction. Like the video that is being linked in every thread about “EVE Physics”, the developers literally throw up something, called it a program, and then much later on come up with “Fictional” (in quotation marks, to indicate that its NOT fiction!) explanation for it. They didn’t conceive of Bumping and then program it. Bumping was a complete accident of their programming and they much later on come up with an explanation for it. PEGS!
PEGS, as fiction, is terrible. but CCP doesn’t care.
So you guys are saying; “the game should be planned and then developed.”
but CCP writes programming and then comes up with an explanation for it, whatever keeps players paying. because they clearly can NOT plan and then program.
I fully agree with this. There was a time when piracy was about making isk and adding flavor to the game, but now a lot of it is about ruining the game for those who play it in ways that some don’t like. I saw this in so many Low Sec groups I flew with. If you don’t come to Low Sec so I can shoot you, then I will go to Hi Sec so I can shoot you, simply so I can ruin your gaming experience.
Granted there was an aspect back in the day where some Null Sec groups wanted to interdict other Null Sec groups who had their players making isk in Hi Sec to fight in Null Sec, but I think that specific reason is far less these days due to the added content to Null.
That anti-social undercurrent of the griefer does have a place in the game, but I think it should be more focused to actual Low Sec, not Hi Sec. The problem is that there is rarely a good reason for non pirates to go to Low Sec, so the pirates of Low come to Hi Sec along with the griefer alts of some Null Sec groups.
I don’t agree that griefing in general should be removed from the game, it just shouldn’t be so easy and certain. There should be some uncertainty introduced for the griefer and some unique content added to Low to draw in some more players, without drawing in large alliances to monopolize it. That can be very hard for game design to do.
Actually the guy who came up with the Physics of Eve videos (and presents it in the two fanfest videos referred to) is an EvE player and NASA scientist irl named Max Singularity not CCP…but I’m sure you know all about that.
I very much look forward to your good, imaginitive sci-fi you’ve made.
Max Singularity have done a good job in lore department. While its pretty much a fanfiction and like a lore porn for nerds, its the best try on explaining game physics in lore terms I have ever seen in game. You cant just have this kind of people everywhere, who think EVE is so real it deserves its own science presentation by real scientist that have to intentionally break all science rules because he likes his spaceships so much. As for devs, they were surprised someone is doing that stuff I would think. They just programmed the thing to work and have sense in gaming environment (but with this sense it may be too much credit ).
So, a small piece of space debris traveling at the speed of sound (or higher) can damage a ship.
A Nasa Scientist came up with “fiction” in which a small ship, traveling at the speed of sound (maybe higher/maybe a bit lower) bumps into another ship and does no damage to itself or the other ship???
Thanks. at least that’s an honest statement.
No, The answer is that agents want to see a real person (even if a clone) and probably get a signature.
I deal with real life government institutions that still require wet-ink signatures on documents.
Also, if you never bother to show up, then the agents don’t have to pay you. As NPC’s, they can dock up forever in an impenetrable station. Good luck shaking them down for cash without that contract.
–Gadget signs on the dotted line
That is what he said himself actually, that he had to break all science rules, Max is a honest man.
–Auto-da-fe waves his debit card in Gadget’s face.