If you don’t want to get ganked don’t make yourself a target. You think a High Sec suicide swarm is going to waste their time popping open a disposable ratting Vexor? Nope. They’ll probably just let you fly on by on your merry way because hey, at least you’re not sitting in an asteroid field AFK flooding the market with ore.
I’m personally against these changes. These will make EVE Online a safer place for PvE players. As a PvE player, I’m against that. I want New Eden to be a dangerous place for me to mission run and mine. I might as well play Trainstation or Farmville browser games at this point.
I don’t agree that it’s only a handful of gankers, I think it’s a lot more than a handful…but ganking IS most of the destruction in hi-sec. And that’s why it (ganking) is needed and a valid gameplay option. What other loses are happening in hi-sec? The occasional loss to NPCs happen sure, there are some wars, but those are far less than what ganking can do.
Don’t fly more than what you can afford to lose. They have data that being ganked, especially early in your EVE career, actually causes MORE player retention than not being ganked. Player interactions (both good and bad) creates content and gives life the game. In this game, you can be a criminal if you want to be. You’ve ignored the rest of the post in which they ARE imposing harsher restrictions for those criminals…but keep in mind, it IS a valid playstyle.