Topic closed,

I don’t play elite and dangerous. You’re entitled to your views and suggestions but to ask me to play another game? If you don’t like the idea that’s fine and that’s why it wouldn’t even effect you or your game style. It would mean a bunch to CCP as it would put less stress on the servers from multiboxing accounts it also means players have to buy the fleet option separately and it would mean they don’t have to worry aout none paying accounts ruining their gameplay because they think it’s funny. Never thought an idea would interest so may trolls to be fair.

Do I understand correctly that the opening post asks for a safe game mode where players can compete and undercut others on the EVE market without any possibility to hit those same players out in space?

That’s a ridiculously bad idea that undermines everything EVE stands for.

The market is going to get flooded with ore obtained in complete safety.
Different regional markets are going to get stocked by haulers who have moved goods in complete safety.

Why would anyone mine ore in the live game again if they can use the best of the best equipment with zero defences and paying zero attention in their ‘solo mode’ to get ore they can sell on the market to undercut all the players who had to face EVE’s risks?

Who will be crazy enough to haul in the real game if they can turn on solo mode?

Who will still camp gates or attack haulers, miners and explorers if all those haulers, miners and explorers are playing in safe solo mode to sell their stuff on the sane market?

Who will roam in space looking for gate camps and other players in space to destroy when all those PvP players have stopped playing as result of an empty space?

This suggestion would literally kill EVE as we know it.

It’s a bad idea and you should feel bad for suggesting it.

And the other suggestion, of AI companions, undermines the idea of a MMORPG. Interaction with other players is a huge part of this game, both competitively and cooperatively. Even if you like to play solo from time to time, like I do too, EVE offers that playstyle in a multiplayer game where you can interact with other people.

Go play a solo game if you want a solo game experience.

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Why should I feel bad for suggestions something? Again who said it was risk free. It still has NPC pirates to contend with and hauling can’t be done in this period so the risk of hauling still contains that element. (Risk) Also it could be contained to high sec regions only.. those ores don’t make much. The ore market is broken anyway and simply it would actually help the in-game prices of ammunition drop dramatically back to their initial prices. The option to have a place of safety isn’t free and is most likely going to be for players who pay their way in this game. They have to pay more so what’s the problem. I used to clear 3 belts a day at no profit so is it really that bad of an idea? Eve isn’t just for fighting it’s supposed to have many aspects other than just ganking everything. It’s an idea and nothing more but if it’s not your thing then I can relate. Thanks…

It’s a meme referring to a fun sci-fi series (Futurama) and appropriate for this thread.

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Ah, ok. At least it saved you valuable time thinking of a unique reply of your own I suppose.

The uniqueness of the reply can be found in all the other paragraphs, but that meme too was very suitable for how I thought about your suggestion.

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Fair enough and thank you for you input. It isn’t for everyone I guess but I had no intention of effecting the balace of play style or Eves economy.

I still find it strange how everyone in a game that allows multi-boxing thinks bots are the greater evil. I have told this forum before, there are games out there where you pay to bot, and one I played all too briefly sold you God mode. The upshot of this is, opening the box, allows this as a valid question in this game.

How long before CCP monetizes bots in this game? From what I have read here over the past 2 years, they completely ignore bots. I can’t tell you, if or when a player is botting or not. I highly suspect people with a team of alts, and nothing but numbers for names. That could be their lack of a creative mind or they don’t like the random name generator. Either way, I don’t play game cop.

When they start using EAC as other games do then, maybe there will be less bots in this game. Since there is no log off activity timer, I have actually left my character in dock, and forgot the game was running. I would assume they have server logs or something they could look at to see who is activity is beyond the human norm?

I won’t demonize players for asking, but I know from games that allow this, and other activities, they become a real snooze fest real fast. When the game no longer holds a challenge, it is not really a game anymore.

Have fun!

The AI aspect wasn’t even a bot idea. The use of the term bot came from someone else. You have to be active the AI just helps a little with mining or some defensive support depending on its role. It is still actively online but without players being available at that period of time. That was only a one sided idea AI can still be implemented on a fully active online session without the other part I implemented as a second idea. That way the whole Risk factor is still there but you get help mining on a solo account. I’m betting even that’s not good enough for the non paying players though as it may be out of reach for them. It won’t effect the market as much as people think and all the risks are still there if I drop the quantum dimensions aspect of that makes them happy. You are correct that most modern games are utilising this in their games now so maybe an update could help this game quite a bit. I’m not CCP so I am just putting forward an idea but most here don’t like change unless it’s a free one sided change that benefits them. Thanks for replying. Ps I never mentioned once about this being an afk AI situation but I think people read into my post whatever they deemed necessary to debunk my idea. The idea for taking the human interaction out was to somewhere lessen the pressure on the servers more than anything.

Guild Wars (original not the other one) has henchmen with predetermined skills by the game developer. You have no control, they assisted you when you cannot find a human team to play with. Later on they added heroes which were better because you could change their load out and give them simple commands. These were never viewed as bots, but they were still bots none the less.

There was a paid DLC you could buy called Mercenary Heroes allowing you even more customization. I never bought the DLC. Since this was how the game was designed to be played, no one called foul on it either. Some players would post hero builds or fits designed to be invincible and to some degree they were very powerful depending on the location.

You could only use heroes in PvE and the Hero Arena. You weren’t allowed to use heroes in PvP. I hope you understand, I am not judging you, but AI and bot are very much the same thing.

Have fun!

Yes I get what you are saying and to some degree agree but my concept was not about being invincible or for PvP purposes but you make a good point. Anyway it was just an idea but now I see it’s not for everyone and I would rather leave it at that than upset anyone I guess. The game you mentioned I have never played and will have to take a look. Hope you have a good day whatever you are up to and thank you for replying.

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yeah, but then all the money you make, assets you purchased or produced or looted during those “solo” sessions also disappear once you want to interact with any other player, yes? -_-

There ought to not just be a ‘hire’ price but a price for the AI ships themselves. Otherwise the player suffers no loss if the ships are lost. To me it would be better to have a system whereby ships a player already owns could be put in AI companion mode…..but, with a skill level not exceeding that of the player.

I like that version of it.

I would also have it such that a kill on any of the AI ships counts as a kill against the player himself. It would, from the killboard perspective, be no different to if the player was flying that ship himself.

No they would remain in you hanger but you wouldn’t be able to sell them until the session expired. You can only buy from the market.. you are actively online to the server.

You pay for the hire but the loss of the ships would simply mean you have no more AI support until after the cool down period. You are not refunded and can not call on them again. You have to protect them yourself.

The point isn’t if you can sell them, but if you could use them? What happens to all the ISK you grind and all the ships and modules you aquire during those solo sessions once you connect to the “multiplayer” universe?

Yes but your loss if you lose an AI ship should be the same as if you were flying that ship yourself and lost it. If you ‘hire’ a Vargur and lose it, you should lose the 1bn or so cost of a Vargur. If you simply hire a Vargur for 50m ISK and lose it…..you are not facing the same consequences as a non AI player flying that ship. To me that would make the whole thing a cheat.

That’s why I argued that your ‘AI ships’ should all be ships you already own.

The ores they make are yours that’s the whole purpose. The defensive AI aren’t as powerful but can help but I don’t think they will break the game and allow you to obtain tons of loot. You have to salvage yourself they won’t do that for you either. They will drop it off on of mining they will drop a can and you’ll have to haul it yourself or hire a hauler. If it was to work you would be in a fleet of you and 2 AI’s maximum and that is all and nobody else would be able to join that fleet.

These ships won’t be super expensive highly fitted ships they will be basic mining and defensive ships that can help out. You don’t pay for their loss except what you paid to hire them. That’s not going to break the game realistically. I am not going to hire a fleet of ships to attack someone because that wouldn’t be allowed if it became a thing. Just thoughts anyway. Thanks for replying.

All that isn’t he point. I wouldn’t even need the AI bots.

I could just grind with my own “solo” Dreadnought fleet in C6 wormholes all day long in “solo” mode where nobody can “see me” (aka also not kill me). Then sell all the blue loot for twelfetillion billion ISK, then switch to “multiplayer mode” and use all the twelfetillion billion ISK to completely ruin the multiplayer economy just for the fun of it.