Tribal Tournament VII - Celebrate the fight for Freedom! YC123 Friday 17th December 19.30

Tribal Tournament VII

The Tribal Tournament is a Celebration of freedom and reminder to those still in chains they are not forgotten. The tourney is open to all supporters of freedom within New Eden, Members of the Tribes, their friends and allies.

Details of each event below, Hope to see you there!

Thukker Trucker Yeet Race 20.00 DAL

When: YC123 Friday December 17th - Race starts at 20.00
Where: Starts from Dal VI - Moon 1 - Republic Justice Department Tribunal
What: Grab a free Minmatar T1 Industrial (ships will be handed out and all with have same fitting) racers will be yeeted to null sec, race to a mid-way system(announced on night) then race back to Dal. First Industrial Ship back alive wins! Extra prizes for any killmails!

Prizes

1st Place 1 billion isk + Bloody Hands Skin
2nd Place 500 million isk + Bloody Hands Skin
3rd Place 250 million isk + Bloody Hands Skin


Tribal Tournament VII Vigil Fleet Edition 21.00 DAL

When: YC123 Friday December first round starts at 21.00
Where: Dal VI - Moon 1 - Republic Justice Department Tribunal, Exact arena location revealed during event
What: Vigil Fleet tournament. 3 rounds of Battle Royale in a 30 km arena, 1st and 2nd from each enter into a 6-man final round.

1st place: Vargur, Bloody Hands Skin and the adulation of the Tribes
2nd place: Tempest Fleet Issue, Bloody Hands Skin
3rd place: Hurricane fleet Issue and Bloody Hands Skin
4th to 6th Bloody Hands Skin



RULES AND INFORMATION

Thukker Trucker Yeet Race

RULES

  1. Only ship provided can be used
  2. All pilots must take a Yeet to null within the correct fleet to be eligible to win
  3. Must return in same ship
  4. No bridging with Titans
  5. No using wormholes/Thera
  6. All pilots must type in local at mid point system to be eligible to win
  7. Winner is first person to type in Dal local in ship they left in



Tribal Tournament VII Vigil Fleet Edition 21.00 DAL

Free and open to ALL who support the Matari people and their fight for freedom.
A system will be in place to stop pilots losing sec status/standing, This may put your pod at risk.

SHIP/POD RULES

  1. You can use only the “Vigil Fleet Issue” Hull
  2. Only Meta/T1/T2 modules allowed
  3. Free Vigil Fleet issues available T1 and T2 fitted but recommend bringing your own.
  4. You will need a least 3 Vigil Fleet Issues to compete in all rounds.
  5. No remote repairs allowed or repair drones allowed
  6. No ECM Modules or ECM drones
  7. Drugs are allowed
  8. Implants are not allowed, pod explosions will insure honesty(Set home station to Dal VI - Moon 1 - Republic Justice Department Tribunal for quick reships)

FIGHT RULES

  1. Tournament will consist of 3 Battle Royale rounds with last two survivors progressing.
  2. The Final is a 6-way fight between the two survivors of the 3 previous rounds.
  3. Last Vigil Fleet pilot alive in Final is the Winner.
  4. No activating offensive modules until round starts (autocannons, Tracking disrupters, webs etc.)
  5. Once round starts it will not stop for until one Vigil Fleet pilot is left alive.
  6. Warping out of combat area during the fight will disqualify you from the round.
  7. Pilots entering after Round has begun will not qualify to win and will be asked to leave.
  8. Any non-Vigil Fleet ships entering arena will be asked to leave in true Matari fashion.
  9. The fights will take place within 30km of a beacon(This will be made know to all players before fight), pilots moving outside the 30km range will get one warning to return if ignored they will be disqualified.
  10. No returning to Arena in a ship after dying until the next round.
  11. The Arena will shrink every 5 minutes by 5km - This will be announced on comms and local

Join Channel - Tribal Tournament for more information

4 Likes

It’s not really any of my business but it sounds like you kids should have a lot of fun with this event.

Also, “yeet race” is always an amusing phrase.

Have fun.

1 Like

Excellent :slight_smile:

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Can highly recommend this. Was a lot of fun last time around.

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I wonder who did that last time… (Looking at literally all of SoERR). :stuck_out_tongue:

3 Likes

Meanwhile, some idiot - identity lost to time and history, of course - juked two bubblecamps and a lowsec gatecamp to arrive at location in hull… almost after the brawl was supposed to start.

Who would do it in such an old-fashioned way?

2 Likes

It was absolutely members of SoERR using Thera the last two times… :grin:

I missed the last one, but I was in the one before. I can definitely recommend the event and hope to make it this time!

1 Like

I mean. Given we use the Sisters’ stations for HQ, it would be weird if we did not consider it to be on a valid route, no?

1 Like

And just as weird if the race organizers didn’t say ‘waitaminnit’ :slight_smile:

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