“Resistance Erosion” modules that have variants for each damage type. Erodes damage type resistance, maybe spooling like it’s weapons.
Thematically fitting and expands the Triglavian Ewar line.
“Resistance Erosion” modules that have variants for each damage type. Erodes damage type resistance, maybe spooling like it’s weapons.
Thematically fitting and expands the Triglavian Ewar line.
This has already been proposed on other threads (including attributing it to Trigs). Recent Example:
Hard no.
There is already a module you activate on an enemy to increase the damage you do. It doesn’t impact resistances specifically but it has the same end result.
Messing with resistances is a difficult to balance change, and it impacts different ships disproportionately. If it’s actually effective it’ll instantly become meta for all PvP and PvE activity. If it’s not good enough it only gets used after a critical mass of target painters.
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