Trying to understand Abyssal modifications

Red (bad) modifications equals the following:

  • Increase the CPU need.
  • Increase the PowerGrid need.
  • Increase the Capacitor usage.
  • Decrease of Shield/Armor Repair amount.
  • Decrease of Shield/Armor HP (Extenders and Plates).
  • Decrease in optimal range of EW.
  • Decrease in Effectiveness of EW.
  • Etc…

Green (good) modifications equals the following:

  • Decrease the CPU need.
  • Decrease the PowerGrid need.
  • Decrease the Capacitor usage.
  • Increase of Shield/Armor Repair amount.
  • Increase of Shield/Armor HP (Extenders and Plates).
  • Increase in optimal range of EW.
  • Increase in Effectiveness of EW.
  • Etc…

Just because some RNG gives you bad rolls for CPU, PG and/or Cap usage does not necessarily make the overall end product (module) bad.

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