After patch 21.04 my client doesn’t allow anti aliasing with the medium shader (my GPU can’t handle multiple clients with the high shader and I refuse to use potato mode). I can confirm Eve looks pretty atrocious without anti aliasing enabled. So I was wondering; is this a bug, new ‘feature’ I have to live with or just my client misbehaving?
Unable to anti-alias medium shader, bug or new feature?
New feature, anti-aliasing requires shader on high now.
However, due to the change in how anti-aliasing is generated, it does come with a small caveat: low / medium AA is no longer available when using low / medium shader settings. This is currently a technical limitation due to how the game is rendered at the moment but will be revisited at a later date.
I tried to enable forced anti-aliasing through the Nvidia control panel, but it didn’t work. Can you suggest an alternative way? I’m not satisfied with high shaders.