Upcoming Changes to Drone Aggression

I’m more disappointed than mad.

If they simply reverted it because of people complaining they can’t AFK multibox anymore, then shame on CCP.

If they did as they said, and reverted it because the change caused issues with drone assistance in “certain scenarios”, probably meaning PvP only scenarios, then good on them.

I only hope they will come up with a better system in the near future, instead of just walking away after this attempt at poking the multiboxing META beehive, and let it keep running as is while turnign a blind eye to the risk/effort/reward imbalance present there.

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im happy they are see the mess they made with this. hell i don’t even think they tested all this out update before they posted it. its like they they just had some guy on the last day before the change delete some lines of code and then shipped it, heck the new sites are dropping nightmare bpos.

Singularity has like 100 concurrent average players, while Tranquility has 20k+ average.

It’s no wonder they can’t see every issue in the test server if there’s not enough people testing stuff out there.

I’m not going to take CCP’s side on this though, as they should really get some proper QA teams, or reward players that bother doing the QA work for them fro free with some cool stuff.

I can only imagine the bloodbaths that are going to happen during the Holidays if that’s really the case. xD

Probably not, as in PvP the drones should have worked as before.

Of course we don’t know as Paradox wasn’t explicit, but the scenarios are probably PvE ones - large PvE fleets assigning drones to one member, and possibly the impact on drones use against NPC using electronic warfare. It is a little disappointing as these are kinda obvious effects of this change which CCP should have seen and realized the impact of. It’s better that they reverted this than not if there were unanticipated issues, but it would be even better if CCP could more accurately anticipate the outcome of their changes and they didn’t waste time and energy kicking the sandbox so hard only to put it back the way it was.

It’s a shame that the core problems persist but like with the Blackout, it shouldn’t take too long for CCP to deliver a more refined solution to the issues of people AFK ISK printing with drones and trivially multi-boxing accounts with drone assist.

EVE offline graphs are deceptive.
The short term graphs use a slightly different dataset to the long term ones. It’s to do with dropped data points and averages. So if you look at the 3 day graph then the 6 month graph the numbers will almost always look bad.

Al I know is Devoid has been far busier than Ive ever seen it before.

Let me guess, people stopped using drones altogether, as they’re totally useless now, even npc’s attack non-aggressive drones now.

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Been doing abyss runs just fine in my drone boat for the past few days, and they are still as usefull as before.

It’s probably mainly due to the remaining concerns around ECM, limited targetting range vs. drone control range, and mostly about assigned drones not working in PvP scenarios, which they explicitly said the change wouldn’t affect PvP action.

Shame, the change was good and the whining from lazy players who demand profitable afk activity had no merit.

I actually liked the change because my drones wouldn’t automatically chase after some far-away target immediately when I wanted to set them on a different, closer one. For a non-afk player, the new behaviour had absolutely no downside.

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Back during the early part of the Triglavian invasion, roaming Damavic fleets kept miners at their keyboards. As often as not they attacked drones first, especially mining drones. Even before the change drones wouldn’t aggress to defend themselves or other drones, just their host ship. How about bringing back something like that, rather than nerfing the drones themselves. Maybe a new challenge rather than another nerf would be better received and still accomplish the goal.

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You are correct.

The predominate player macro trend is downward.

Doesn’t matter how anybody feels about it. Doesn’t matter how anybody “thinks” or “feels” what the trend should be.

The math is the math.

It is fascinating how anyone could claim it’s going up. Fantasy Island.

  1. Prior to the worldwide quarantines, the player trend was downward. Fact.

  2. There is an artificially induced spike caused by the worldwide quarantines. Reasonable inference based on available fact.

  3. Currently the downward player trend has resumed downward motion. Fact.

Doesn’t matter how anybody feels about it. The math is the math.

Besides. Let’s forget about graphs for a moment.

Fly around.

You will notice less and less people.

You have merely to pay attention.

And accept the evidence of your eyes.

I didn’t like the newest behavior setting of drones not automatically attacking NPCs with drones set to Aggressive Behavior.

I am glad that CCP has quickly announced that drone behavior will eventually be reverted back to where it was before this latest change with drones soon to be able to be set again to attack NPCs automatically.

However, I very much like CCP making changes to Eve that cause instant and violent reaction from large numbers of pilots. And this seems to be one of these changes!

I hope that CCP keeps tossing “grenades into the sandbox” with the intention of creating constant chaos and constant upheaval to the Eve Universe. When I am forced by Eve to adapt or fail, I am challenged to perform better. This makes me feel good and is surely why I keep playing Eve. No other online game holds my attention or keeps me coming back like Eve.

Without exception. Simply the best.

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or even make it consume some kind of fuel, like nanopaste of something.

or better yet, make cloaked vessels able to be scanned down. you might not be able to target them to fire but you’d be able to warp to their last scanned location. i’m sure cloaking could lower your variable for the scan probes to find you, just like using sensor boosters will help make it harder to do the same (just referencing a different mechanic to highlight it is possible to spoof scanning)

Blockquote The attributes that affects the difficulty of someone scanning you down with Combat Probes are Signature Radius and Sensor Strength. If you can manage to lower your ships Signature as well as increasing your Sensor Strength significantly; on a general notice you should aim at have equal to or above Signature Radius in your Sensor Strength. I would also like to point out that, regardless of how much you might try, it’s impossible to become unscannable (excluding Cloaking Devices).
Modules that increases Sensor Strength:
Sensor Booster /w ECCM script - Mid Slot active module
Signal Amplifier - Low Slot passive module
(Only way to be undetectable by Dscan is to fly Combat Recon Ships.)

i suppose CCP would have to make combat recon ships have the same dscan modifier as if it were using an active cloak. Not to mention prototype cloaks would have a lesser DM.

so, yeah, lots of interesting ways to remove the “I WIN EVE” button of cloaking, that hugely more important to focus on that a ridiculous idea that automatic drone settings some how encourage afk play to the point where it’s game ruining for alot of folks. (like say some asswipe wannabe pirate can be literally asleep in his blinged out cloaky tech2 cruiser for hours in a system he wants to intimidate others from playing in with zero effort on his part)

"The change to drone behavior made on 8 December has been reverted. This means that drone functionality will be exactly the same as before the patch with ‘Aggressive’ setting once again automatically attacking NPCs. "

CCP ParaPhrase
Hi peons,
A lot of whiny salty teary carebears drowning the the recent drone change and we have been ignoring you for almost 2 whole weeks after we announced it.
Our goal is to lessen AFK PVE, but we hadn’t a ■■■■■■■ clue about this thing you guys call “guard” and “assist” and it blew our collective tiny minds to bits.
Also, we had no idea you guys had no idea pvp drone assist/guard didn’t work in low/high sec…but, after this nerf went into effect less than a week ago all of you started paying more attention to this tiny detail and collectively lost your ■■■■.
For these reasons, we will be changing the drone behavior back to how it was before Tuesday’s patch
We gathered that noone, including us, has any idea about drone behavior when it comes to anything (because it’s as ■■■■■■ up as ore regeneration in asteroid belts between null, low and high sec)
Platitude, meaningless proverbs, stupid idiom. cliche!

THERE. FIXED.

Some people may be using drones auto aggressing to avoid repetitive strain injury or to limit it. Removing the function could cause some people physical injury. There may also be some people who are disabled, that this function allows them to take part in EvE. The counter to being AFK already exists. Someone can destroy your ship. No further counter is needed.

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The same people posting walls of text here in the forums?

Yeah, sure buddy.

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Too late. I am quit already.

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For those who now complain about the change being reverted, I respect your opinion. However, the bad change obviously didn’t affect you as much as other people. There are many good suggestions on how to make low attention game play less appealing in this thread. We don’t need to break drones mechanic in order to achieve it.

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Just set your drones to passive then? That’s why we have this setting. Everyone can pick a play style as preferred.

Wrong! Non-AFK player here…this change would have made my gaming experience much less fun.

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