People already worte it multiple times, but I’ll try to write the clear definition down for you.
- Active Drone Player
Targets enemies, and sends drones to attack by issuing a command for each enemy.
Very likely to be using drones in passive mode to avoid unecessary aggro or premature trigger kills.
- Half-active Drone Player
Targets and deals with enemies using other weapon systems, while letting drones deal with random stuff for better clear times, without having to actively target them.
Might recall their drones if they notice they are targetting something tanky, and damage isn’t being applied properly.
- Barely Active Drone Player
Targets a single enemy, simply to get aggro, and lets drones attack enemies relying on them attacking first.
Only ever interacts in case an enemy didn’t aggro properly, or the aggro chain got broken.
- Innactive Drone Player
Does nothing, simply relying on enemies attacking first for their drones to work.
- Low attention gameplay
Doing something else while at your PC, and just glancing at the game client every so often to check if everything is alright/going as planned.
- No attention gameplay
Being literally away from the keyboard while their character does stuff in-game, or being completely tabbed out of the game, not being aware of what is happening in the client.
They made a change regarding active gameplay with drones.
There’s no need to go overboard with defining what an active player is regarding all forms of gameplay, when the change is about drone aggro.