I recently got into something new on Game mechanics. Hacking Upwell Structures to get Intel on vulnerbility Windows. I was doing this for fun cause one of my corpies told me it was possible and i could not belive him. So i ventured out to find wisdom myself.
Well, it worked. But there was something missing for me. A challenge.
Here comes my idea. (sorry if someone else already had this one posted)
Make Upwell Structures like Ghost Sites. If you fail the hack twice - farewell Ship.
Lorewise it could be explained some what that a necessary Software Update now does challenge the board Computer of the hacking ship. Therefore if you failed twice to hack the Structure sends an Electronic burst through your ship making it go boom.
That said, what would be cool and perhaps give more meaning to this mechanic is that if you fail the hack, a notification, complete with your name is sent to the structure owner. That would put something on the line, and if the owner really objects, the ball is now in their court to come after you and teach you a lesson for messing with their structure.
I like the idea with the notification. Unfortunately this has been the only useful and valuable input so far.
But i will stick to my point that this mechanic is way too easy and there are no Real risks.
Plus. Killing your ship after the second fail scan would probably push the demand for those t2 ships. A benefit for industrialists, miners, etc. Etc.