I want to ‘rebalance’ the skill-fits of some of my characters. Could someone please confirm if my understanding of the use of Skill Extractors and Skill Injectors is correct, please ?
Am I correct in thinking :-
That what they don’t do is simply allow a specified skill/level to be extracted/injected, in order to transfer it from one character to another ?
The Skill Extractor allows skill-points to be extracted from specific levels of specific skills, generating Skill Injectors. I assume you can only ‘start at the top’, e.g. you can’t extract level IV of a skill if level V is still present ? What happens if you’re trying to extract a skill required by another skill which is still present ?
The Skill Injectors produced by this process are generic, i.e. they can be used to enhance any skill for any character, not just the skill that was extracted, or only for the character from which they were extracted ?
The only way to specify which skills/levels the Injector is to be applied to is by re-ordering the skills in the Character Sheet/Skills page so the ones to benefit are at the top of the list ?
And a question :-
Does the Skill Extractor return all the skill-points used to get to a particular level of a particular skill, or just a reduced proportion of them ?
That I know of, injectors give you unallocated skill points, in which case you can apply them by right clicking the any skill of interest in the queue, unless that was changed or removed at some point after the last time I did it.