Version 19.08 - General Feedback

I like the character view; probably helps that I spend some time to make sure my characters look good. Would be nice if CCP added some controls so you can rotate the character.

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It has a 10%-30% impact on GPU frame rate. It’s 3D.

I strongly suspect that Mike has more understanding of how the CSM operates, and exactly how much attention CCP pay to them than most people in this thread…

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Do we really need people posting screenshots of the rear of their avatars and asking “Does my arse look big in these trousers?” :grinning_face_with_smiling_eyes:

Also, I don’t think anyone’s complaining that the full length avatar exists - just that it can’t be switched off when you have the character window open (but you can, amusingly, close the actual information pane).

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Please (re)-increase spawn rates for myko gas. this is ridiculous and uncalled for. CCP, you want folks in lowsec and nullsec, and now you’re taking away one of the biggest draws to lowsec? WHY? who thought that was a good idea?

Luzia

Yes. yes we do.

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The new skill plan User Interface frikking hurt my eyes and brain

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You can resize the window to avoid overlapping texts… but this issue could be eased if the empty space in the middle of the page would be reduced.

image

Not quite sure why the game feels I’ve completed something, but am missing a skillbook to complete it.

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thank you for sharing what the "silent majority " thinks who play the game but haven’t joined to us "the minorities " in this forum thread .

There is work there. I can see … thank you for your effort. I’m just a someone my gratitude is worthless pretty much but just wanted to share it anyway … :heart:

for you : :butterfly:

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I think this is what disheartens most players. CCP ask us to elect a CSM to offer both player and their own knowledge to the devs in the hopes they may make the game both better and more functional than the new build’s original form. They run it on a test server and ask for feedback. They claim they prowl the internet and these forums looking at feedback and ideas.
Yet, with all this being done, CCP ignores at least a good 95% of it and offers a “final” build that tries to fix something not broken or creates more bugs/issues.

I can understand you, Mike, and the rest of the CSM’s frustration with the current response to your review and suggestions. The players who test on the test server and offer comments feel the same frustration. The remaining players are baffled why and how this got through. Besides a mass exodus or transferring to alpha accounts, what can we players do to get CCP’s attention and reasonable response when all the available ways we have to offer critiques are ignored?

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Don’t know if anyone has pointed this out, but:

That box only affects character creation.

That’s a lousy reason to stick with bad design.

Shareholders are not game designers, they are not even game players. They are investors who want a return on their investment. They shouldn’t care exactly what CCP spends their time and energy on, as long as they get their profits. They won’t read up on player contentment, nor on the minutiae of what CCP changes in the game.

The only party unwilling to revert bad game design is CCP itself because they have got to the point where they are incapable of owning up to their mistakes.

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new checkbox:
I do not care what my character looks like, nor how they dress. In fact, just put a generic ‘No Image Available’ on my profile, and hide all character models from my view, ever.

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Thank you for removing the ability to anchor deployables in the starter and career agent systems, but all you really had to do was remove the ability to rename them in order to get rid of the spam.

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Have you tried it?

(The answer is no, no you haven’t. Otherwise you’d know that it does indeed affect the display on the character sheet.)

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Exactly my point earlier. @Mike_Azariah - who I respect deeply - is very defensive on this change as it seems to have been his idea. MTUs, or indeed any deployable, are not inherently evil; pointless spam is, however. I am afraid I think Mike offered a hasty and somewhat dumb solution to a genuine problem.

Even better, perhaps, to avoid complaints from people who might rename deployables for legitimate reasons, not spam, would be for the deployables, when launched, to be automatically named, without option, as “Vortigern Vitalis’ MTU”. That way, no complaints from corporations that occasionally use depots for fleet activities as it would be obvious to whom a depot or MTU or secure container belonged.

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Yeah well, I didn’t bother, because the tooltip was pretty clear on what that thing should do.

Another example how CCP can’t even get the basic things sorted.

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HEY ! I am not defensive, your defensive, ya I am fine fine i say . . .
joking, in case you miss the /s

The idea you offered

sounds great until people make alts with the dame damn advertising as character names. And you know some would.

btw it was also frustrating to be unable to cut and paste names of some of the deployables to run them through a translator to even SEE what the hell they said. But that is just me being a curious old guy.

thanks, I do appreciate all the feedback and sorry i could not resist the joke answer . . . honestly I tried.

m

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This is the wrong way CCP Give us the old one back plz

(the damn thing makes sounds aswell) :face_with_symbols_over_mouth:

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