AND reduce the relevant (preview of the ship) window by the same amount…
Genius design of expressive emptiness, stressing the futility of life, confectioned with delicate touches of unobtrusive because superfluous information, embedded in a contemporary eclectic interface that allows for stretched purposes.
You guys really need everything explained to you, apparently, tsk tsk.
…WHY?
Why every time there is a UI update some item/button has to become BIGGER?
The list of skins can be very long, what’s the point of having each entry twice as high?
And without adding anything useful as those buttons are now mostly empty
Please tell your UI design team that we want many useful informations crammed in a small space, not long half-empty lists to scroll on your 50" monitor
All my windows are stuck transparent now.
I cannot find any transparency slider in settings anywhere and with “disable light background” I still get such abomination:
Edit: I managed to find the transparency slider on the top right of “general settings” again. Sorry my bad.
One of my toons refused to fully load in 5x in a row and I gave up. The toons that did log in did so considerably slower than usually.
The rave inside stations was not really necessary.
If you wonder why some people might dislike it, get yourself some of those, mount them around your monitor and try to focus on something while working at your pc.
Any plans to give the NPC station interiors the same overhaul that Upwell structures got? I spend a fair bit of time in market hubs and various stations trading and such and will miss a bunch of the devs hard work due to this.
New Players would also like the new more immersive interiors, possibly increasing retention.