Version 22.01 - Equinox - Known Issues

hm well ah then i take back the bug report, shake head, abide

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If you feel strongly about it, warp to the site in a rookie ship, It’ll activate the rats, after they pop you they’ll likely move on to the huffer.

According to the killmail he linked he dealt with the Venture himself. :slightly_smiling_face:

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Eve working as intended.

By players fixing the bugs CCP left in the game. :wink:

:smirk: :psyccp: :blush:

well i dont kill ventures, but this had me made curious about maybe there being some kindof new long range huffer module

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Sure, sure… Venture killer.:smiling_imp:

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With today’s update, some players may notice that - when removing the surplus contents from their Skyhoooks - it appears as though you can duplicate the contents of the skyhook by repeatedly clicking “Take Reagents”. This is caused by an issue with the user-interface showing the incorrect amount in the surplus bay. No reagents are being duplicated in this process, however the Skyhooks may have more reagents in them than is being displayed.

Engineers have identified the issue which is causing this, and look to have a fix out on Thursday.

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How many players ‘attempted’ to take advantage of this? lol

If you’re anything like me, you click buttons more than once.

Bug reports came in almost immediately from players discovering this by accident, ensuring it’s not a duplication bug that could adversely affect the economy.

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clicky clicky no worky

Is it just me or the wreck icon is completely broken since the last update?

It’s the annual ‘Halloween’ version (a pumpkin). I dislike it, but who am I?

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Wow ok, I didn’t see that at all. It just looked like a broken image.

This issue has been resolved with a client hotfix at 16:00 UTC today. No action is needed on the user end.

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Look, I understand that you currently busy fixing higher priorised issues. But please! at least put the bug that you cant dscan/track asteroid belts on the known issues list of this thread.

Thank you!

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For whatever reason, it has been necessary for a long time to spam the “Jump Gate” button because pushing it once rarely results in anything other than the ship just sitting at the gate doing nothing.

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Why the hell MUST i chose a side in this event?`Otherwise I cannot get rid of this stupid HUD element… I cannot even hide it into the small icons at the top of the HUD to ignore it…
CCP really finds new ways to annoy players with every single thing they develop, without a fail.

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This fixed itself on some chars after a disconnect that even killed the launcher.

The Agency does not list the Crimson Harvest event in the big Featured card.

And CCP still uses god damn Tier 3 data sites for the hacking sites, which will make this event a painful chore, just like always. And CCP hides the rewards behind the side choice. Fabulous.

–

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Nice text placement.

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Not to mention the Agency still stops adding points at each reward level and requires manual collection of points before adding any new points to the total…

This is suppose to be the age of technology, the Agency should automatically add the points to the total and move all rewards gained from those points into the redeem queue…

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Anyone experiencing issues installing industry jobs? For hours now, the indu window tells me that Industry Jobs could not be submitted because Job Cost Has Changed. I’ve tried to relog, change system, reopened the Indu window several times, added more money to the corp wallet. In the past, reopening the window fixed this but this time not.

System cost index seems to be borked. From out of system, the window tells me that the SC (EIV) is 0.14 for production, while it’s 0.85 when in system.