The patch today bumping bounties should not be confused for a fix to the problems caused by Revenant. The patch notes make clear there was not an intent to nerf AoE ratting. The warp in animation combined with the dispersion of the rats afterwards has severely throttled AoE ratting to the point that its profitability relative to Ishtar spinning does not justify the cost of the required ships. Merely bumping up the value of bounties does not solve that problem. If you guys are serious about not intending to nerf AoE ratting, you need to get rid of the warp in animations all together, or at a minimum make them warp in closer together like they used to so you dont spend so much time repositioning.
Already did just that.
I did read the reply, and I agree itâs confusing (donât shoot the messenger!). Iâm just stating how it actually is: all SKINs (regardless of end user), cost PLEX to sequence.
Frostpacker Feedback
Ganker Update = 1
Miner Update = 0
Ganker wins again!
Well, I like it
get another monitor
I really dont see what the big deal is and why the bla bla bla, its the info window, itâs not like itâs the fitting window
whoa, whoa, you can really, and i mean REALLY get a ship spinning in the info window / may I suggest a running counter
I read in an article a few years ago that âEvE players are in an uproar aboutâŚâ
It looks like a few years later theyâre still in an uproar about anything and everything. Iâve never seen so many (presumed) adults complain and demand so much.
I donât know how the devs put up with it. I imagine theyâre laughing their butt off and coming up with more stuff to nerf just for the salt!
agree, i imagine its mostly just trolling, and hyperbole than anyone really having issues. The drone thing i can see being problematic for botters, but, shoulder shrug, i live in lowsec. CCP does play the game, and so, i bet, they throw salt at the game, then log in to their main, and possibly complain about the changes, or yes, nerf stuff just for salt, coming from eve playerbase, it is really really not far fetched all considering
Smart man
I bet half the complaints in this thread are botters and RMTers who, because of the smart changes, are losing real-life money.
Itâs disgusting how âplayersâ are abusing this game, and the devs by the same token. There really isnât anymore shame in this world.
Completely ruined ratting. Canât even do it in a carrier. Iâm not going to lose 20 mil worth of fighters each wave. Canât do it in a marauder, because rats constantly warp in out of weapons range. Thought I would come back to the game, definitely not resubbing when omega runs out.
Thanks for ruining the one way I was making isk in game. Maybe I should go get some bots to run Ishtars, since doing it active is now a waste of time.
Are those changes in ratting affecting ALL sites or only Havens?
If itâs all sites, I understand your complains.
If itâs only Havens, notice that Forlom / Forsaken Hubs after the last update provide the same ROI as the pre-update Havens. So you can switch to those Hubs and keep your isk-flow unchanged with Ishtars and thunderfleets. Additionally we get âupdated Havensâ that provide a bit more isk, but require more active and less optimized approach.
U cant use thunders/stormbringers effectively if u are below a certain account treshold. The isk increase just ads inflation as there is way less minerals from loot going into the market.
Itâs part of the fun of playing this game. And forums are the release valve.
EvE is a rough game that can be demanding on the emotions, made by what must be a bunch of âroughâ individuals (when it comes to original game design). They play rough with us, we play rough with them. Itâs part of the entire experience, both for them and for us - although itâs probably mostly the community managers who have to deal with our behavior and colorful feedback, not the devs per se.
That would be a good approach while also keeping a clear head about what constitutes a genuine and legitimate complaint (like 5 years of âscarcityâ without improving what it was meant to improve). Some complaints are persistent and legit.
That would be irresponsible and frankly, a reason to be put at work in the canteen for the next 18 months, away from any computers.
In the mean time, CCP, thank you for the improved bounties ! Appreciate it !
Thatâs what you get when you act against better advice. The players have repeatedly told CCP beforehand â and always correctly in hindsight â when they were about to do a bad thing: Capitals, Rorquals, HAW Titans, OP ship balance, poor structure features, to name a few. This was later always proven right, and CCP had to backpaddle hard and squirm like crazy in the process. Sometimes they even lashed out against players while doing so by blaming players for abusing their implemented systems that they deliberately introduced in a broken or easily abusible state.
It is frankly more intriguing why players still put up with CCP.
@Wadiest_Yong LMAO!! Phenomenal post, Wadiest!
What a reply to wake up to! Makes my day.
Thank you.
o7
All you wrote and more (like breacher pods ), spot on. But itâs an uneven battle when it comes to combined insight. We outnumber them (even when filtering out the ones who criticize for reasons of self-interest). They (should) take pride in their work, but also realize they are mostly experimenting with every step they take, and under heavy scrutiny.
There used to be a feature in EvE Online that mitigated this, and allowed for new releases to be more balanced and thought through. It was called the Test Server.
If there is a kind CCP higher up ever reading this post, sir or madam, if you manage to advocate for the return of the Test Server, you will be famous in New Eden !
Thatâs why I said âbetter advice from players beforehandâ. I am well aware that one or a few humans cannot think of every single little or major usage scenario or unintended consequence of a thing, but if the regular and long-term users of your product tell you what is likely going to happen, and you know they have been right in the past about these aspects, it would at least be worth the attempt to listen to their feedback BEFORE you implement the feature and not long AFTER the damage is done.
All the sites are impacted.