Version 23.01 - Legion - General Feedback

I do not know, if this is a deliberate design choice, or an oversight.

Detected exploration sites have their signature in a different spot than naturally spawning exploration sites. I’d assume that’s a deliberate design, if not for the fact that upon warping in, you land off the signature (where signature would be in a natural site).

The problem is, that if you are not the first person to warp to the site, you will land at 0 on the signature, that (in some cases) is inside a large collidable object, making you bump heavily.

This feels more like a bug than a deliberate design choice.

tl;dr Equinox Upgrade exploration sigs seem badly placed

The nerf to exploration really explains the bottoming out of the ENS market over the last few weeks.

Gate gun mechanics in corruption 5 lowsec is bugged, and has been since Havoc, and is regularly causing NPC player kills that GMs refuse to reimburse

Bug in action: https://youtu.be/7I2Xjq1WJMY

Basically, they behave correctly until a ship with a criminal timer cloaks and then decloaks on grid with the sentry guns. Then the guns go active and kill anyone with a criminal timer

EBR-42341 (from the client who cloaked with an active criminal timer, and then decloaked triggering the bug)

EBR-42342 (from the client who wasn’t evr cloaky but got gate gun aggros after the cloaky ship trigged the bug and then left grid)

Ha, is this a bug or a feature ? =D