After character log-in safety defaults to ‘Enabled’ instead of maintaining user-selected level, as it was until 2026-05-19.1 patch. This is is a bad game design decision, creating confusion and blunders for anyone dealing ninja looting and PvP in empire space, and, surprise-surprise, filaments in any space
Please revert this change; if player wants to keep his safety partial or disabled- it is his decision and responsibility, do not force green safety on everyone.
Problem has nothing to do with clone status; game simply resets your safety to green if you are re-starting client or re-logging even in a null sec
Alphas are allowed to have partial safety in HS, but again problem is not with restrictions on disabling safety in HS, but with game’s inability to keep user-made selections for safety
It was “fixed” yesterday or the day before. Problem is the previous uncredited missions are still uncredited. So you can have missions 3 to 10 complete in the ACP, while 1 and 2 show as incomplete.