I started my career in 2011, where after a short period in high sec, I moved to wormhole space and began my Eve journey. After trying out a few different things I settled in V0LTA, since then I’ve become a director, the alliance’s main content creator, theorycrafter and fleet commander. Outside of V0LTA some of the community know me for my favourite way of making isk, running the highly specialized NPC Sotiyos along with a small crew.
The primary goal of my campaign is to improve the PVP experience of small and medium scale engagements, an area I feel is often under represented in the CSM discussions but affects players across all areas of New Eden (including players belonging to null blocs, faction warfare, wormhole space and more). My secondary goal is to give a voice to players that utilise wormhole space, representing them in the PVP balance debate.
I’ve experienced many things in my Eve career, however the achievements I am most proud of lie on the fringe of null bloc warfare, with highlights like bombing runs and back line guerrilla warfare tactics in wars like WWB (World War Bee), that have changed the outcome of several larger engagements over the years.
Throughout my time in Eve I’ve openly committed ideas and concepts for improvements to the game, sparking discussion within my local group, and highlighting issues that later became talking points for sitting CSM members, some larger examples of these are the following:
Tl:dr Proposed Panic module nerf which spiked great discussion on reddit and spread into the forums.
General document regarding game balance needed to counter the staleness of current nullsec warfare
I hope to work with the CSM and the wider community to improve Eve in a way everyone is happy with in the long run, instead of making short term changes that generate short spikes of activity and happiness which don’t seem to last.
Ingame: Cable Uta, Choridon Saissore & Red F1ve
StarFleetCommander - Kill the Bhaal don’t let it boundary