War decs should cost 10m additional isk for each outgoing war

No. Not asking for war decs to be removed. Just an end to blanket decs by alliances of 500 pvpers who spend much of their time preying on hisec players whom they’ve massively stacked the odds against. A balance can be reached.

Look I can grant that you want you do the right thing.

But Im telling you that they would pay it. A billion isnt as expensive as it used to be, and there are plenty of low power structures that could easily offset the cost. Tbh if your idea led to this and helped clean up Structure spam that would be great. But I doubt theyd need to finance like that.

Is my solution that unpaletable?

Is education really a worse option?

If you only fight the sympton, and dont seek a cure, the situation will simply repeat again.

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First, wars are opt in. Don’t want to be decked? Don’t anchor your own structures. Risk versus reward and all that.

Second, highsec PvP’ers already took one for the team (and did remarkably little complaining about it). So, I think it’s time for others to belly up to the bar and learn how to defend themselves. It won’t necessarily be easy, but you might just have some fun and grow as a player.

In fact, some groups have been doing just that. Check out this TiS Interview if you want to know more.

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Then how about instead of “just one more PvP nerf” the highsec targets stop being terrible at EVE, organize effective resistance, and stop being useless perma-victims? Or even learn basic things like “don’t go to Jita in the middle of a war”? Or stop deploying structures?

Seriously, wars are over-nerfed enough as it is. Stop demanding more PvP nerfs to coddle useless perma-victims who refuse to learn how to play EVE.

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I don’t think they’re over nerfed at all. Why does it cost the same to declare war for a 5000 man alliance as it does for a 5 man corp? The 5000 man alliance gets to have 5000 people in the war. The cost of initiating the war should scale with the number of players who are going to be fighting on your side.

Perfectly reasonable suggestion. Helps makes things far less cost efficient for mega coalitions of hisec pvp mercs who blanket dec.

Combine this change with the incremental +10m isk per active war fee. They’ll pay silly amounts for a war dec if they wish to blanket dec 100 active wars with a 500 man alliance. They’d end up paying billions for each war dec. See if that works.

@Namtis

you are to nice … i always said it should double per wardec

start with 10 mill … 20, 40, 80, 160, 320, 640, 1.2bill, 2.4bill, 4.8bill
6 or 7 wars would be max … after that it just dont pay out

Pirat 127 wars 8 pending and this are not wars … they dont go for some target … they just sit and wait
dont know how many Vendetta & Marmite have running …

JuuR

Well you’re wrong. Tying wars to the structure mechanic was a terrible idea as it removes a major conflict resolution tool unless both sides invest in a completely unrelated structure. There should not be such an easy way to opt out of wars and put all of your structure assets in an alt corp.

The cost of initiating the war should scale with the number of players who are going to be fighting on your side.

Why? Why is this change needed, other than your desire to nerf wars?

Then it should be extremely easy to avoid them and the alliance is wasting all of their ISK paying for zero kills.

How about Wardecs on High Sec Only Corps are free?

@Merin_Ryskin

you it should be easy but you allways have some stupid guy … i dont know why they dont learn but YES its very easy to dont feed them kills but its just sucks to go to tradehubs with NPC corps alts …

JuuR

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Then what’s the problem? Stupidity gets punished as it should, why do we need to change the mechanics to prevent stupid people from dying?

:red_circle: Wars need to be cheaper against bigger targets and more expensive against smaller. Huge groups need to be vulnerable to them and not protected from them by a big cost barrier. Small corps should be protected by that barrier so that attackers need to have a clear goal to invest the 500M ISK to attack a 3 chars strong corp.

To improve wars and perception of them, the cost structure simply needs to be reversed.

oh dont get me wrong … stupid guys are stupid … that happens … but its annoying to allways need alts to do stuff … what for? what is the benefit for the gam? for the players? its just annoying … not a problem … if you are wardeced for 5 months … yea its ok … we all dont really care … waste your isk … everyone getting more and more used to it … hell i used my npc corp alt to go to a tradebub in peace time … lol … but its not a benefit for the game it self … if ou want to make a war with someone ok … do it … that should be cheap and a big pew pew … funny … done … everyone is happy … but the benefit of 127 active wars and waiting for stupid guys … really?

JuuR

@Op

Wardecs are fine, grow a sac, you want toys be ready to defend them, there is a myriad of open structures in HS to work out out, this whine thread like you are irrelevant and frankly the salt is thick with you boi…

Hopefully you stay permadecced.

Why so salty about changes? Mega hisec war dec coalition can still war dec all the alliances and large corps. But small corps will not be worth the isk cost. That’s how it should be. A larger number of players for the war deccer should equal a larger fee. The cost of adding additional decs should also increase the fee. All of this is to decrease the rate large merc alliances declare war on small corporations who don’t stand a chance.

I also agree that there should be additional war fees if the attacking corp declares war on a dramatically smaller corp.

Structures, great addition to game. Except for the issue that they allow mega alliances to pick on small corps in hisec.

Given how much loot you make from ganking bads, 10m increase in War Dec costs doesn’t really seem like it’ll do anything.

Do you know who is to blame for these mega wardec coalitions?

That would be bleating sheep like yourself constantly pushing CCP to make hisec war more expensive and harder to pursue.

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No. What’s responsible is the war dec changes didn’t go far enough. The mercs were able to continue as they were by forming one mega merc bloc.

They adapted to change, it seems that you can’t even if the change is grossly in your favour.

No.

Wardecs have undergone many changes, including escalating weekly costs for continuing a war, and the silliness of the “decshield” tactics that led to changes to wardec mechanics with the Inferno expansion. The costs then became linked to the active members in the target corp/alliance with “static” costs to continue wars.

With wardecs now dependent on both the aggressor and defender requiring eligible structures (and the recent fix to the Gantry loophole) this seems to have struck the best balance.

Why penalize war? If you have the ISK and the requirements that is not a crime against “highsec humanity”. EVE Online is ultimately a player conflict driven sandbox. Quit trying to whine your way into having a free-from wardec/pvp experience. You can find that in other games.

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