I have been mining a bit more than usual lately and I have been thinking about a new ore.
It would be called helloxium and, as the name suggests, it would be pretty hot.
A new mechanic could be added such as temperature to make handling ore a bit more active. (i guess) It would function like this: once the ore is mined, the armor or hull begins to take damage or otherwise degradate. New modules could be added for combatting this nasty effect, such as a new refrigeration container to keep the ore in a controlled environment so it doesn’t damage the hull/armor. (They could have limited use…)
There can also be a new module that can be installed to chill the cargo area, thus slowing the degradation process caused by the hotness of the ore. Could be 2 different modules: a passive one that applies a small reduction or an active one that drastically reduces the effect of degradation. They could also function as modules that can prevent damage caused due to overloading racks.
This ore would require miners to maybe handle their ores a bit more carefully. Jettisonning might not cut it for too long.
Helloxium could also be useful as a temperature-resistant ore, having some new ships that require it for passive overloading buffs or damage reduction.
I am not, by any means, what one would call “good” at this game as of now. Please don’t judge too hard.