That’s a whole lot of crying and whining about “why can’t things be easy and cheap, everything else is dumb”.
Op asked I gave my opinion - dont like it - welcome to join the kiddy club maybe it will be more relevant to you - since your reply is not - have a great day further.
EvE was designed from the ground up as a PVP-centric game.
It’s lost players, because EvE is hella old.
–Gadget, Rocket Surgeon
I wish I could give your post more than one heart @Gadget_Helmsdottir .
I am confident that the uncommon pvp centric nature of EvE is why it is still around today. I have seen so many “WoW killers” with nothing that differentiated them from all the other WoW clones come and go in the matter of a few years. EvE is coming up on its 20th anniversary because it is one of the few MMO’s to differentiate itself from the others by being pvp centric.
Adding Planetary Surface interaction. Bases, Fortifications and Occupations etc…
@Altara_Zemara I am not talking about multiplayer vs single player. I am talking about boring space travel of having to wait for my ship to survive going from point A to point B through a multitude of jumps. How does filling this in with options to do mini-games or tasks infringe upon multiplayer activities or make it single player?
So far the last time I was “ganked”, was way back in February when I purposely bought cheap shuttles to gain my maximum ships lost achievement. I did this out of shear boredom. Otherwise I am a wise captain knowing how to plot personal courses without losing any loads. I don’t think getting ganked is really PvP more like, “Oh great another ambush by the Omega gankers.” When you are flying a heavy Alpha hauler there isn’t much you can do to flee, once you pass through that gate. I accept my fate, if or when I get caught by these so called PvPers.
Back to the notion I brought up, what I basically do;
- Load up with the materials for the long haul.
- Plot a course through to port.
- Hit the crap auto-pilot (AP) and wait.
I will either arrive at dock or I won’t. Average jump on AP is about 45 seconds, I round it up to 1 minute. If I am doing 22 jumps, I mute and minimize the game, pour myself a coffee, watch some YouTube, and return in 22 minutes later. Oh look, I am in dock, what fun this game is to AFK. I run loads all the time and just saying, “I wish there was something to do in the between.”, makes me a solo player?
When you are hauling materials long distance, do you really provoke or challenge other players to shoot you? Do you actually sit there and babysit a ship you know has no defenses against the common Omega gankers? I can’t even strike up conversation in chat much in the game. All the groups either don’t talk casually or are pigeonholed to the topic by an ISD moderator. There is nothing to do in transit. If that makes the game solo player, it is the fault of game design and not me.
If you find the activty of “hauling goods” boring, why do it? There are really a ton of activities in this game available that require a lot more attention and generate a lot more reward?
You know what this sounds like? You putting your hand on a red-hot pan, and then saying “gosh, this hurts, this hurts so much! Oh, the pain is unbearable! Why did they have to make pans get so hot? I really wish I weren’t touching this pan right now! Why am I being punished like this? I didn’t do anything to deserve it! I am in unspeakable pain…I don’t know what to do! Oh my god, this is so excruciating! Why is this happening to me!?”
@Syzygium
I guess I am suppose to gain materials, just leave them in dock to rot?
@Destiny_Corrupted
No, more like, “Why is this stove not on? It is cold and not cooking.”.
Don’t get me wrong here… but when you read the title of the thread. Isn’t this asking us; What changes can be made to the game to make it better? Sounds more like you want it to stagnate and waste away. Doesn’t make any sense to ask player’s opinion about what will make this game better, then fail to make a positive counterpoint to the situation. Instead many of you attack the posters in very juvenile attempts at trolling or PvP forum sniping. I think the Eve Online forums are actually more toxic than playing the actual game.
I would not be here posting the suggestion, if I did not care about the game. All MMOs will fail in the end no matter how long they last. Death of the game is unavoidable, positive changes are required to prolong the life expectancy.
You could, just hear me out now because this is kinda radical, actually interact with other people. Perhaps join a real corp with real people where someone might be willing to do it, perhaps outsource your hauling either with random courier contracts or by making use of corporations that specialise in it.
The extra isk that costs you will easily be made back by you not having to waste time on doing it yourself, especially given the risk that you take not being good good at it nor interested in it.
You know: teamwork and interaction. It’s that MMO thing.
I tend to lean toward content creation. You, on the other hand, by the way you describe your gameplay, are solely a content consumer. Your suggestions for “making changes to the game to make it better” are limited to the perspective of a player who shoves a fistful of Tritanium into a Sigil and sets it on autopilot for “22 minutes.”
Maybe if you exposed yourself to a bigger proportion of the game’s scope than that, your ideas for change, or indeed the perception for whether or not the changes are needed at all, would be totally different.
There’s absolutely nothing that CCP can do to make your gutter-tier garbage-trucking gameplay more exciting. There’s no anime isekai magic available to make you feel like you’re going on an epic dragon-slaying adventure with your waifu harem every time your mineral-hauling sloop jumps through a stargate.
Maybe you should simply go try doing something else? Have you considered that possibility?
But the hauling I do myself is free, just like the minerals I mine!
@Aisha_Katalen where do you get the idea I play alone or desire to make this a single player experience?
You will note from my in game history, I belonged to the Ank Collective for roughly 6 months before they went silent. They are a good lot to hang out when they were around. Unfortunately the chat and corp activities dwindled to nothing. Where there was 6 to 8 people online before, recently I would get online to find myself alone. I dropped them only because I felt no connection there. I do hauling contracts, I do have and made friends in this game. Presently I am in between corporations and joined BRUCE because they are a friend who runs a nothing burger corp on purpose.
Everyone so far, seems to be redirecting my suggestion at me, to being “about me”. This is not about me, it is about an aspect of this game that is dull and lifeless. Anyone coming here with any suggestion good or bad gets attacked by the mob. Telling them they are wrong because of the way they play the game, grammar, ships you fly, and generally that you should just give up and quit the game altogether.
So how is this helping again?
Er…your most expensive ship loss, ever, is a 10m Nereus and 95% of the rest is shuttles and free velators. No wonder you don’t care about auto piloting…lol ! Your killboard does not incline me to believe you’ve flown anything bigger.
It’s easy to brag about what one’s killboard doesn’t show. But as you’ve been blapped in 33 cheap or even free ships that most would not even care about…I find it hard to believe you’ve nonchalantly flown about in auto pilot with 1bn ISK cargoes that people would care about.
But you haven’t provided any actual suggestions? All you did was say that “change is needed.” What is that change? No idea!
YOU find it dull and lifeless, but not everyone is like you (or me). Some people enjoy it, some people are good at it. Not everything has to cater to you to the point where if you don’t like it, or you feel it’s not worth while, it needs changing.
Okay this is my last post here for the present, I have stuff to do in the real world.
@Altara_Zemara To answer your question; I have (own a small fleet of ships) my Tayras they are designed for hauling the most common loads. I own a few Miasmos for ores. I think I have about a dozen Ventures stung across the system. I would post some screenshots, but you will only claim I photo-shopped them. Once again I have no idea why the ships I fly has anything to do with my suggestion.
@Destiny_Corrupted
You must have a very poor memory. You commented against it up there, claimed I was being entitled.
@Aisha_Katalen
Why do you take part in tearing things apart? Promoting growth is for the good of all and not just you and me. I don’t see (haven’t read) and suggestion that hasn’t come under fire in the whole thread and yet you have nothing to add and attempt to destroy all hope.
You are all very confusing and somewhat sad to talk to here in the forums. I can’t imagine you are much fun to have a team members in this game either.
Until the next time, fly safe o/
I’m not tearing “things” apart. I’m tearing your ideas and mindset apart about how EVE should stop being EVE, things should be easy and how this MMO should be catering specifically to you.
It’s just not worth my while wasting a 13m ISK T2 800 DPS Catalyst on a Venture that at most would cost 4m or so. Even in a T1 it is barely worth it…given that the portion of the Concord fee ( 6m or so ) for recovering the lost security status is itself about 2m ISK ( and that’s not including clone tag costs if one goes that route ) . Some gankers do go for Ventures…but I think most would regard it a waste of time and ISK. The group I gank with does not gank Ventures…just larger ships, barges, etc. And that is likely why your Ventures have not been ganked.
I sincerely agree with you. Even though my preferred solution is the „opposite“ of what people want. Make high sec and high sec hauling dangerous.
Safe high sec hauling has diminished the value of local newbie industrialists, and local miners. The market power projection of Jita and Amarr is unchecked, why would anyone buy locally and from inefficiently skilled characters when you can buy from Jita plus a paltry 5.7 ISK per jump per m3 — and that’s someone else doing the hauling for you. As you mention it is cheaper to do your own hauling and requires no skill.
This plus nullsec filament safe hauling has led to massive verticalization of the EvE economy. Everyone in is competing against every nullsec region‘s best miners and top skilled industrialists: they can get to Jita from anywhere (filaments) and from Jita market power spreads unchecked anywhere. CCP likes to pretend „newbies can start off as niche specialists“ but the opposite is what happens: people „specialize“ in end-to-end production (yes, even obtaining rare BPCs).
If hauling were actually dangerous it would:
- make hauling a skillful and attentive activity, where people see value in paying others to do this „boring“ work
- enable newbie industrialists space (like, physically geographically) to mine or produce in their local system. People who want to consolidate the decentralized market assume the hauling risks.
- enable newbie pirates the space to be new and try pirating. The low skilled and inattentive haulers get punished by the newbies, the skilled and attentive haulers only by skilled and experienced high sec pirates.
All in all, a lot more positive engagement for the game and a lot less monolithic „I’m the one guy that produces Gilas“ sort of situation.
It’s hilarious to read how relentless they are to crusade on and create forum enemies out of thin air so they can play the forum-warriors-sublime-online-pvpers against all afk-whiners-wow-pvers who only want to break the game Under their regular toxic-capsuleer veneer they really are the Saviors of EVE, Defenders of anything ‘versus’ and the recipients of the EVE-Is-PvP-Game Silver Star Forum Combat Award.
FYI, @John_Rochard, this forum is equipped with a Ignore-Button module that works wonders against internet trolls.
Take care.