What do you think would bring eve into a new golden age

The only thing that CCP ever did that may have facilitated bigger blobs and world record breaking battles was to strengthen their server infrastructure and efficiency. Do you consider that a problem ?

If anything, the size of the blobs are hardware related, nothing else. Blobs predate wardecs, hq’s, injectors and tax farms, as others pointed out.

I personally don’t hate the concept. But it would have to be a separate server. Even if it only brought some players back temporarily, it would be a heck of a lot of fun to see how something like that would shake out.

Start off with a small universe, maybe 1000 or so systems. Open up larger if need be. I think there would be room for both. If it fails, fold it back into TQ? Would be a very, very fun first few months for sure

If anything, the size of the blobs are hardware related, nothing else.
The game mechanics need to process all ships, missiles, drones.fighters and area of effect weapons at any point in time. ti-di when fleets of over 1000 players on a side are very hard to endure, 5 minute lock up times, weapons not cycling after each volley, just getting on grid takes 10’s of minutes. And all players have to receive this information at the same time. Small fights are easy, having 6000 players on grid with drones and fighters is murder. And after all of the ships lost need to be replaced and this is where CCP devs have messed up for years, attacking the Industrial guys ability to mine, process and transport their goods without unacceptable risk from little gankers. CCP knows what they have done, removing the mid slots from barges, unacceptably small drone bandwidth and capacity. Taking all of the mid range ores from High and Null sec. Making ships unacceptably hard to manufacture, like they did to battleships.
If just taking ISK out of the game is the aim, why not just make everything 10% of the value it is now? It won’t change the game, but it will allow the newbie to catch up, if you do it right.

No I don’t ask. I’ll be creating my own golden age.

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Why would I want noobs to catch up ? Let them have the same skill queue wait, etc, that I had. I didn’t jump the queue…why should anyone else ?

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probably total war, total gank fest, kill anyone anytime, concord disappears for a purge, like an EVE online PURGE, 24 hours, 1x per year, no one is safe. unless you dock up.?
THE PURGE!

So nothing changes anywhere in WH, null or low, and everyone docks up in HS for a day. I don’t know if that’s the big game changer we need.

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the purge?

hard work, time and a bit of luck

I cant think of anything that would do that though, human nature and all.

Maybe a supply lines mechanic, like from total war, that exponentially increases upkeep costs for structures based on how many blue structures are in existence? Idk how that would actually play out though.

Goddamnit. Posted to the wrong topic! :face_holding_back_tears:

Genuinely asking: Is there some unspoken agreement on what actually is the “Golden Age” of Eve-Online?

Only a game developer like CCP can run a campaign of “fixing the economy” via scarcity and redistribution, drag the obligatory “fix caps/supers/titans proliferation” slogan into the soup, ignore the fact that people will sit on their isk and resources, risk less, spend less, and especially ignore that all this was foretold by players who said up front “it will not have the effect you want”. It is indeed still a mystery why even t1 battleship bpo’s had to be added into the mix of changes.

The Rattati/Burger doctrine of “players have to move through all types of security level space to get what they need to build ■■■■” is clearly a bad one, and doomed even before it began. You can call it the Isogen Disaster. The only thing they’ve succeeded in was to increase the reluctance of the large groups to drop caps on grid, that’s all. But those capital ships are still there, and they are still being built and used out of necessity.

That the prices of e.g. t1 battleships rose to today’s levels is a direct consequence of the redistribution and of the bpo changes. And that effect trickled down to all t1 ships that have isogen in their bpo’s, hurting literally everyone. They (CCP) hit the wrong target !! They turned isogen into the new technetium, and clearly love the tier4 planetary junk.

How is that economy now, btw … Doing fine, are we ?

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Le-gasp!

You mean, you’re not a proponent for equality of outcome!

How dare you! Everyone has to have the same amount of nothing!

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That is correct. However, as it is, anyone on Fresh Start could use PLEX. The idea is just that they could’t use a PLEXed account to leverage a complentary toon on Experienced in the first place. Once there they could then do what they like. Which leads to …

Actually, they wouldn’t. How much skill time does it take to form a 50-person corp? Or 500? Are there limitations (SP based this is) to also how big an alliance can be? Sure, they might intend to reform on the new server. But, it would take time, during they will have as few resources as anyone else, and it will in fact, be a fresh start. You will have still split the big alliances from their current resources, and THAT’s the point.

Now, this is the nub of the idea. If the existing server does becomes split, you would indeed have a point. I rather suspect however that the sum of active players on both would be (far?) more than total on the one currently.

Yup. I like it. You have expressed in your response what I tried to get across in a kack- handed and somewaht overlong way above. One new Fresh Start server. All the experience, none of the assets.

It depends which star sign people are and whether they are born with Saturn in the ascendant. Failing that, chicken entrails are a good method.

Noooo. Eve is pure dystopian dog eat dog ‘get out of my way’ capitalism. And long may it continue to be.

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Anytime between 2003 and 2016? idk, I started in 2009 so for me it was 2009-2016.
The golden age can be summed up with… CCP supported hardcore solo/gang pvp + #everyone and then it ended when CCP supported only blobs and became anti-pvp carebearing otherwise. #soldout

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Yeah, but see you’re missing the point of how these groups work. They don’t need in game corps or alliances at all. All of the communication, organization, everything exists out of game. I promise you that Goons would exist, as a whole, immediately upon starting the fresh server. The only thing waiting would be the tax structure of corps taxes, but i guarantee that would be handled out of game as well. You would find organized gate camps into sectors they want to control within hours of starting. If anything it would be worse for the new players, as the only advantage anyone would have would be outside organization, and the very groups people want to break up are the groups that would possess that very advantage.

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