What do you think would bring eve into a new golden age

Sorry but even that wouldn’t fill the servers. The absence of PvP requires top-notch PvE. EVE has a long way to go before its PvE is up to the challenge.

It’s a bad idea anyway.

Deleting highsec would be a great way to kill the game once and for all.

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I took part in my first lowsec PvE fleet battle the other day…rare for me as I generally find PvE boring. But it was all good fun, if a little too predictable. That’s the main problem I have with PvE…the NPC ships are somewhat clueless. They don’t behave with the cunning and skill that a good PvP player would. All I had to to was keep the enemy at distance and blap them. The destruction was fun and I even made my largest ever Eve bounty, but it was not as much fun as the random chaos of PvP.

You will never get a new golden age again unfortunately. Eve has lost the players that gave it its golden generation. You may implement new features but the game is very different to it what it use to be. Want a golden age…revert the game back to how it was 10 years back and hope the players return. Unfortunately the game has had to cater for later generations to survive as the need for the younger gamers are very different to the need of the gamers from 10-15 years back.

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Why not a mix of both the jove were around back then so why don’t they come back and have and expasion that adds hundreds of more systems with new empires we haven’t even seen before

More systems is probably the wrong way to go. There are already too few players to populate the existing space so a lot of systems feel empty.

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With so many empty systems…people have no end of places to mine without encountering ‘non consensual PvP’. You can’t have it both ways.

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This is indeed a problem with EVE PvE (and some other MMOs of course). CCP set it up way, waaay back in olden times, that the PC was very repetitive.

Every mission, nearly every spawn, every grouping, comes in the exact same way every time. It’s one of the reasons EVE is much too “solved” on the PvE side.

When they did up the Abyss, they made a much better job of it. Considerably more random ship mix, placement, and environment (with the weathers etc.) such that there is no easy solution to a way to beat all possible encounters with one ship type. Unfortunately it’s also instanced.

EVE PvE definitely needs an upgrade, but of course that’s just one item in a long list of “X needs upgrade”.

The ideal goal would be to find ways to mix PvE and PvP together so that more people would participate. This is what Resource Wars sites should have been, but were an utter failure on CCP’s part.

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I make my own under powerd fits so that way they are tough to do

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I loved what they did with the Winter Nexus explo sites - accessible both to newer players and attractive to vets, with enticing rewards and only one can per site increasing competition, making racing to it exciting even in hisec. They were both good PvE and generated PvP content both for explorers and outsiders in low and null. I want to see more design like this implemented into the game longterm.

I haven’t tried out the event design in the past 2 years, primarily because other games with more promise than EVE are taking up too much of my free time.

It’s great if they’ve managed an interesting PvE/PvP mix with the current design, that’s really the direction they should be going.

Prior to around 2015 iirc, they had a different base event design for things like Crimson Harvest. They were mostly combat sites, with different variations on waves of NPCs that could appear, and typically a boss at the end with the main event drop.

IMO this had more, and more interesting, levels of participation from both the PvE and PvP crowds than the current one. Lots of people out in space searching, multiple ship builds and strategies employed, decent drops making it worth everyone’s time.

People would team, or fit strong combat ships for fast clears, try to trigger the end wave, kill boss, get out quick. Ninjas in fast ships trying to grab the loot, people trying to time the last hit so the drop was flagged theirs, people waiting to PvP anyone whose health got too low or who got a flag for looting, etc.

It may be rose-colored glasses but I recall seeing a lot more positive feedback on the events back then, and a lot less of it in the last 4 years.

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I didn’t steal it, I was just promoting it.

And you aren’t the 1st one to come up with that idea. :stuck_out_tongue_winking_eye:

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Because miners, for the most part, want nothing to do with PVP…

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That had nothing to do with it, frankly. Resource wars was designed poorly and rewarded laughably. Plenty of people were willing to give it a try, miners included. But it was trash.

A small percent of players will use the forum to ■■■■■ and moan about PvP or PvE or whatever, forever. That really has nothing to do with game design success and occurs in pretty much all games. What 3% of players say in the forums isn’t generally useful, unless you’re extremely careful about which ones you listen to.

EVE is old, stale, and boring. CCP is out of touch with the player base, and lost their ability to design (and much of their ability to implement any designs) a decade ago.

When you need to bring the players back, you come up with reasons for them to play… not excuses why what you did 5 years ago failed.

Here’s a sample from a company that knows how to re-invest their dollars into their game instead of pissing it all up a rope every few years:

Love them or hate them (and there’s plenty to hate), Wargaming at least knows how to respond to a changing market. That’s why they’re a billion-dollar company - while CCP had to sell themselves just to stay afloat.

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That’s because the current generation of gamers want brain-dead instant pew pew content, which EVE is most definitely not…

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It probably isn’t fair to blame on any particular generation of gamers. The argument you had there has been circulating around since 2010 at least…and that generation of gamers is not the same as current one. Same as CCP/Eve list itself as not “Brain-Dead Instant PewPew” for just as long and blame the gamers not appreciate its game design instead of being un-innovative.

Afterall, the Insta spawned event sites, proving grounds, filaments leading instanced sites, skill injectors/extractors which allows near next to P2W model is what CCP’s doing to please the “current generation” of gamers, and they’ve been doing it for nearly a decade.

Poor decisions after poor decisions, designs after designs, it’s not on the players, it’s on the game maker, their success/failure speaks for themselves, the type of players it retains speaks for itself, we players didn’t get to decide where the game is headed, CCP or PA does…and they only seem to believe in $$$$.

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I whos part of the new generation me who also started this form and has been trying to make either a Roblox or Fortnite game to promote eve really I’m the problem here

I rest my case…

Okay my point exactly You trow negative things out and bash on ccp yet you don’t think this would do anything to the player base the player has grown salty because that is what the player base has been throwing out. thats not going to intice that type of players that eve needs and more to my point I was going to use those as staging grounds but they were still going to have that same grind as for example minecraft which is still going strong has a postive player base with no instant gratification yet people love the game and honnesty its the players that shape the game not the devs the players them selves

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@QuakeGod so far every time someone contributes any idea to this thread you have responded with;

Less whining about everything…

Excellent idea, though every miner, mission runner, and industrialist simply wouldn’t log in on Fridays. Make it random and unannounced. You’re in the middle of a gaming session one day and at some point every system in the game becomes nullsec…

Leaderboards in any game are pure stage 4 cancer and usually only lead to camping, botting, and exploiting to remain at the top…

More Pew Pew, less QQ…

One begins to question your purpose. I am not talking about your purpose for commenting here, that is all too transparent. Have you thought about taking some time to evaluate your own cognitive, emotional, and behavioral processes? I know you will only respond to this with more one liners or attempt some pathetic animosity toward what I have to say. However I sincerely hope you will seek out the needed remedial treatment.

I honestly wish you well.

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