That mechanic does not invite someone to harass other people. It allows people to locate other characters, that is it. This described situation here is nothing but a insignificantly tiny usage scenario compared to much more prevalent usages like keeping track of enemy fleets, locating war targets, or figuring out if campers logged off in your system. Changing the LA just because of this tiny usage case is an overreaction and pandering to the incompetent. People hunting down these stupid arena runners and abyssal freaks are a good thing because they are the only real risk for these people.
Yes, to blow them up. What other purpose can you come up with that actually happens in Eve? Bring someone flowers? Come on man, you know damn well these Locator Agents are used to find someone specific to blow them up.
Barracks are for sleeping, showers are for washing, and ovens are for baking. My camp is totally harmless, I swear!
And that is good.
Yeah, I agree.
I just don’t agree that there can be a circumstance in which using a Locator Agent to blow someone up a few times can be classified as harrasment. Because if it could, Locator Agents do invite harassment because that is what their primary function has just been classified as.
For the record? I have brought this specific thread to the CSM and community folks at CCP.
m
I do not have any alts and any suicide tagging by Gorski would have prevented myself from running the arena. I myself was also tagged a couple of times and it sucks when you want to play but it is also very Eve and the sandbox should reach into these walled abyssal pockets.
gf
Don’t.
Why? Two reasons!
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It’d mean I could keep hunting down and killing some guy for x-1 amount of times and you can be damn as ■■■■ sure that I would stretch this to the biggest possible extent!
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You can’t put a limit on game-play like that. People will eventually start demanding it for whole corporations and alliances. “This group keeps attacking our members over and over again! Make them stop! You’re already doing it for individuals! This is unfair! We’re being completely overpowered and outmanned! (etc, etc)”
Hard rules and limits are a cancer, Mike. The reason why there are none is because that allows people to actually judge the cases individually, using empathy and looking at the behaviours of everyone involved. Mistakes will be made, but those mistakes are far better than having exploitable rules.
Having no hard rules and limits,
aka judging cases individually,
has philosophical reasons and translates into “Don’t be an asshole!”.
Everyone who’s not an asshole knows perfectly well where the limits are,
without requiring them to be written down. These people have empathy.
Everyone else are the assholes.
If you introduce rules/specifications to what a designated “asshole” is, the very people who were at a disadvantage due to the “Don’t be an asshole!” rule, are the very same people who will then make damn sure they keep out of that range, while still being assholes.
Go for it!
I double-■■■■■■■-dare you! lol
Eve is a game that challenges us all to be bad guys, so I’m not so sure about these “limits”
I agree with you on this one. Especially people who would try to get right to the edge (rim?) of being assholes. I was asking the question in a rhetorical fashion, not as a serious offer of things to push.
Eve has a history of people trying to find the line and juuust push it a bit further. And yes, we do have our share of doo doo heads.
m
Yesterday I had some good pew pew with a dude. Said dude lost but got off the hook thanks to a small deposit in my wallet. We started chatting and he told me about another dude that roams the area and only targets miners and newbros.
You could morally classify this as acceptable (since ships are expensive risk-aversion is logical) or unacceptable (as it does not fit my personal code of conduct). That is the beauty of Eve: that it’s entirely subjective to what degree of cowardice such a hunter is guilty.
The lack of any rules also allows me to hunt down that guy on behalf of my… client, and I’m sure a large portion of the people he targets would be inclined to say I’d be doing the right thing, morally speaking.
Deliberately causing him many losses might deter him from targetting those weaker then him in this area. Not hampering the amount of times you can pop a dude also allows for players to dish out some consequences when someone behaves in a way that you personally find reprehensible. I really feel this should remain up to the players themselves, as too much coddling would turn Eve into a themepark.
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