What benefits exactly? Specifically? I’ve heard people say this a lot, but I’ve never heard what those benefits are.
Agreed. But your statement was that it was my fault, which is equally untrue (albeit with some culpability around 9 months prior…).
Anyway, the thing you are seemingly not grasping is that it was an illustration of how fragile anything built in this game is, and why ultimately even after many years, players choose to walk away rather than build up again. If EVE wants to thrive, it has to find a place in peoples’ lives, not the other way around. The fact I was unable to even set up a reliable alert system (though I did try) to ping me if an attack should happen, meant I could not even just plan ahead.
The onus cannot permanently be on the player to accommodate losses via bad luck, griefing, a steep learning curve, or an unbalanced fight . Or rather, it can, but the game will wither away as it has done, because there is little incentive for those players who want to simply exist, to continue pro-actively investing their ever-more valuable time into a game that doesn’t try to fit around their lives.
developing skills and knowledge only works if they actually LEARN and not just try to fit a ship after swiping a card, for the blingiest fit possible…
9 months ? Zaera did not have much patience so tiny Zaera popped out after 8 months.
Apparently the nurses couldnt help commenting on how cute she was and what a good pair of lungs she had.
This is what friends are for. Playing SOLO in a multiplayer game is foolish.
Nope…I’ve stated before and I’ll state it again. At the merest hint of any area of space being made ‘safe’, I’ll be off for good. I’d be far from the only one doing so. Any hint of ‘consensual PvP’ and I’ll also be off. People who want a 100% safe environment should go play Farmville instead.
Nah…revenge is a dish best served very cold. And the real point is, wanting to ‘get even’ was the very thing that motivated me. Three years later I’d largely forgotten the incident, and it was only that the corp name seemed familiar that made me check.
That’s not true. You’re warned that structures can be destroyed when you build one. You could have heeded that and simply decided to never construct one in the first place. Eve doesn’t have to build around your life.
Eve has thrived exactly by not building itself around your life nor anyone else’s. It’s still here. It’s a 22 year old game and older than WoW.
Another issue are the ‘your ideas are terrible’ types of comments from players who never have an idea but ridicule people for having ideas.
Aww are you sad that ppl say your ideas are terrible?
FTFY
You need a licence to have ideas. I can sell you one for 1bn ISK.
So how much to post an idea? And is there an additional fee for bad ideas? LOL
Also if I have to read an idea. I want 1.5 billion Isk
Daddy needs new shoes. Forget the 1.5 billion Isk to read an idea. It is now 2 billion Isk per letter.
Feels good , doesn’t it?
You speak sense sometimes, this does impress Zaera
You do speak some nonsense
Those words will give nightmares to the Frostpacker.
It is the language he understands, or pretends not to
The Frostpacker though isn’t doing too well these days as resorted to stealing the clown’s ORE, inorder to feed his wives, 100 kids and Zaera.
That makes total sense considering…
What is causing Eve to die. Lack of CCP’s ability to identify and fix problems. Lack of decent PvP for solo and small gangs. Wealth generation for newer players and businesses is not good enough. (farming is not running a business unless you have employee doing the job for competitive pay)
Hi Uriel what’s happening?
I miss the days, long before the mining barges and exhumers, when the Armageddon was the apex mining ship…
Hey, nothing just a bit of talk about food and cooking in New Eden.