Agreed, as someone who was very nearly a victim of CODE when I was transferring some stuff out of Jita via Orca. No respect given for oldheads like me, sheesh. I flew with a bit too much interesting stuff in the holds, and caught too much attention while doing MWD single cycles off gate, no cloak.
There is counterplay in all situations, you just need to pay some attention as opposed to running 20 mission runner bots.
But yea, itâs exactly whatâs happening here. Itâs happening to Albion Online too. Investment company buys the game then they change all the rules to pander to PvE players so they can milk them for easy money. Knowing full well it will kill the game in the long run. Theyâll have made their investment back by then though so they donât care.
Did you know that you use them as a tactic to avoid directly addressing otherâs arguments by instead attacking their character, motives, or personal attributes, essentially attempting to discredit their viewpoint without engaging with the substance of their reasoning; a diversionary strategy to shift focus away from the actual issue at hand and used by you when you lack strong counterarguments to their viewpoint?
Actual conclusion: you need an AI to write a post that contains more than an insult or a meme.
If someone consistently gets the meaning of a sentence wrong, consistently makes math errors, consistently gets EVE fundamentals wrong (like not knowing the difference between their corp and the alliance their corp is in), then yes Iâll point out that theyâre either lacking in comprehension, failing to read properly, or making errors out of ignorance.
Itâs an ad hominem to make a personal attack in lieu of an argument or rebuttal. Since I make quite thorough arguments and rebuttals, and detail what the error or flaw the person is making actually is, thatâs called âpointing out the flaw in your argumentâ.
Pretending ignorance isnât there doesnât make the ignorance a valid argument.
And honestly, ganker apologists being so âwokeâ and concerned because someone elseâs reading comprehension is being questioned, with examples to prove the case?
Give it a rest. Read your own posts.
Thatâs ad hominem. Learn your references before you get an AI to write them for you.
Reprocessing has gotten nerfed into the ground. Scrap metal processing requires Metalurgy 5 and then Scrap Metal 5 and still doesnt pay out. It used to pay a lot! They nerfed the loot but kept the high skill requirement. Months of skill training for nothing.
Security missions barely pay above the cost of doing them even with good salvaging skills. If you lose more than one T2 drone forget making a profit. You spend a billion or more on the hull and fit of a combat ship and make a couple million ISK profit. Itâs not worth it.
Mining in null sec sucks because all of the good rocks are tiny which means very low loot. It doesnât pay the bills. High sec mining is not worth doing unless youâre also doing industry and really need the tritanium.
At least ice mining is still fairly decent.
PI takes two months to train up, but pays out very little in my opinion. Itâs passive though so that helps.
I dont know why you think theyâre giving PvE everything because theyâre not.
All of these nerfs had to happen (trust me, if they couldâve avoided them they would have). You cannot continually make space safer and safer without also reducing rewards in said space. If CCP were to make HS completely safe (itâs already almost there) you would see the rewards nerfed to the GROUND. This is how Albion Online is (basically the same game as eve just a different setting). They have a %100 safe blue zone that is completely unviable for progressing your character and your wallet. The rewards are something like 1/10000 of what they are in the full loot pvp zones. So yea, if you want better rewards youâre going to have to accept more risk and if youâre smart, youâll stop crying for less risk because itâs only going to lead to more nerfs FOR EVERYONE. All that said, we need some heavy handed buffs to HS PvP play. This game has way too many industrialists. It will slowly drive the game into the ground one way or another without some changes to favor PvP players.
But yes, they absolutely do pander to PvE players. If I went through the list of HS PvP nerfs over the last 10 years it would be a 10 page essay. Yall just donât know what youâre truly asking for when you clamor for more safety. It nerfs the entire game and has slowly killed Eve.
When did that happen? Ohh when I threw it all away into jet cans and let him. You do know that he returned it right? Even though I let him have it, he still returned it
LolâŚthat was ALL you had to focus on, and it was utterly irrelevant to the point being made. That is the logical fallacy of downright evasion that can be added to ad hominem as well.
Which is precisely what you did, as at no time did you ever respond to the fact that most of those â58,000 killsâ for Wrecking Machine or the â738,000 unhappy targetsâ in general were NOT in highsec or even gank or bashing fleets.
Neither did you ever respond to the fact that most of the â385 membersâ donât actually take part in such activity but are simply in corps associated with the alliance.
Thus your âdataâ was quite patently misleadingâŚespecially as you used the large â738,000 unhappy peopleâ to bolster your point yet the 738,000 number simply isnât true in respect of that argument !
So I can see precisely why you chose to latch on to some irrelevant error and focus entirely on that to the exclusion of all else. Thus toayâs lesson in logical fallacies isâŚ
But the people whining about risk simply donât grasp that. Without risk in highsec thereâd be massive fleets of totally AFK miners and haulers ( not that it isnât already headed that way ) sucking up everything and not only leaving nothing for Joe Miner but drastically reducing ore prices to the point where it would be even less worth Joe Miner even undocking.
The same is true of moon mining stations, engineering, etc, etc. Reducing risk increases available materials and thus reduces demand and price for Joe Miner and Joe Industrialistâs stuff. All the more so as less risk also means less destruction and thus less demand in the first place. Its a vicious downward spiral.
Those who want to drastically reduce or eliminate PvP from highsec are NOT helping their claimed constituency. They are doing the complete reverse. And most of their constituency are too dumb to grasp that.
Well thatâs ironicâŚas thatâs precisely what I have been doing with some of the station bashing and other fleets. Or do you really suppose that not one of those stations is ever involved in AFK sucking up of moons, AFK fleets of miners, etc. I know full well that they have beenâŚas Iâve been a spy on just such a corp.