I Prepared a VigilFleet issue with 16Km web range, Enduring MWD, Enduring Multipsectrum.
A T2 Ballistic Abyssal module with less cpu and more fire powr, and a compact missile enhancer.
Three missile rigs for distance and damage.
My Rage Rockets flew at 13Km, overall DPS about 207 DPS with 3x hobs.
My Clone was a high AMULET, with a 5% capacitor, and helped a bit with the passive buffer.
I am training skills so I need to keep at least +4 implants to not lost time.
- I was 100% convinced I would beat it.
Firts room, two damaviks. I orbit set at 7km with MWD on, this sets me about at 11KM away, enough to web them and shoot them down. O collect all loot canister in 4 mins and move on.
Second room there are three Neut dramiels, echos, while I kill the first, my cap is neuted. I have enough cap to MWD away for 10 sec, recharge, and then finish off the remaining two neuter, one by one. Then took all the canister and moved to final room with more than 15 mins left.
Third room SKYBREAKER and a pacifier. I Focus on the SKYBREAKER, to get a grip if orbit work. He is very fast and gets away- I switch to Pacifier and kill him easily orbiting him. - But SKYBREAKER still I haven’t done zero damage and already lost one hobs.
This time I am less worried of Pacifier dmg and finally find the right speed and keep distance - 11km with MWD always on, and it now can OH mu rockets and I finally am doing damage and he’s breaking down. But he’s intelligent and escapes near the border so I must pay attention to not finish outside the borders or I will die. I close in to 5km to avoid finish outside and I finally kill him. I immediately press “approach bionative canister” as he explodes, but the screen flashes RED and before I know I am a cold dead body floating in space.
Somehow, the "approach canister didn’t work, because my ship turned 180* from where the canister was a flown into death space instead. I still had 3-4 minutes left. Enough to clear all the site of the remaining canisters, and my hold was already containing about 30Mil of loot, do I imagine I could have come out with 35 or 38 Mil of Loot from this mission alone.
I thought maybe I hit an obstacle that made my ship turn around it, but then it should have immediately taken the right direction from outer space, and flown right to the last three canisters of glory.
I finally had beaten the skybreaker, even if I had to use the fleet issue version, with a fit I could only use with my Omega skills.
and the SkYBREAKER was nowhere to be found anymore in normal T.0. At least for Omega players running 3x frigates tranquil filaments.
Maybe APLHA would still encounter them, but it would never be able to kill it.
I struggled a lot with my 207DpS ship with Omega only Abyssal modules ( Abyssal Web and 5MN MWD are both Omega only. I wasted 4Millions learning it the hard way). And 2 HOBS T2…
So reality is… don’t even think to run frigates in 3XT.o unlees you have all relevant T2 skills.
I didn’t make it, for some odd LAG circumstances. The game freezed whe the skybreaker exploded, and my ship got mad. It didn’t follow given directions anymore, and try ti kill jimself instead. Something I never seen before.
But sure enough, the mighty SKYBREAKER was ACTIVE TANKING ALL MY 200 DPS FIRE. I had to OH to 240 DPS and help with drones reach 250 DPS. NOW the tank was breaking it took at least 2 FULL MINUTES just for the SHIELD to go down. When in AMOR, it took only 10 to 15 more volleys to go down completely. but the SHIELD WAS STILL WORKING. Last shot infact was made by one of my HOBS…
It took more then 10 MINS the SKYBREAKER ALONE to go down, with a dully fitted Vigil Fleet issue.
IN THIS video I will show you how tuff the skybreaker is to normal ALPHA char in a normal VIGIL, with no implants, and not even ROCKETS. With ROCKETS anyway my DPS would have gone up to 72 from 41. I cannot OH. and 72 DPS are not even HALF of what is needed to kill a skybreaker. But you’ll dee how he moves closer than 10KM and then start shooting, and if it happen that you are slower, he will reach you. If it happen you have drones, he will kill them immediately.
It took two losses to learn how to beat hum, and it was not easy.
And I don’t know if it’s possibe for an Alpha ship, nut I did have serious problems in an OMEGA clone and ship
