@Shipwreck_Jones thank you so much for that self explaining picture and the info you gave to this post.
@Sarah_Olson you read my mind. Ofc I wouldn’t want to ruin “balance”. We all must enjoy game.
This will result in wars being more expensive. And maybe because of the cost of it, we wouldn’t see fights with 6.000+ people which only causes tidi, lags, and disconnects, which is teribly boring and definetly not good for players. Or the fight could be in several systems because you don’t need to cover your capitals with all kind of small ships
Whats the difference in encountering a bigger ship you cant fight, or encountering a gate camp? The difference will be that one small frigate or destroyer will not laugh at a dread, making it easy target for the rest. There are many ways to destroy a dread, but getting trapped by one frigate should not be one.
And how current pvp fights work now? usually 5 to 10 people form up in frigates or destroyers and go system to system searching for lonely ships. As soon as they see another fleet they run away. No need to see a big ship in grid, any 1 ship and is disengage. So is that fun? Ofc for the attackers!! Is it easy to put together that kind of fleet? Terribly easy, you don’t need any focus, zero skill, just jump, jump, jump, target, fire, destroy, jump and repeat. Is it easy to defend? NO, because the 30 secs is needed to put together 5-10 people to defend, the attackers will have jumped away. So you stay and wait, and wait, and wait, and wait, while attackers having fun in another system with other lonely ships. (this is just a generalized example, I can already see next answer saying: no, its not like that, you can do things…)
So ofc I am having fun with easy kills, and I can simply keep doing it. Don’t know why I bother writing a post when I could keep making easy isk, while same time I get even more isk because the one I killed has to rebuy and fit the lost ship. But should it be like that? Many say Eve is balanced, but the way is balanced, is easy for the ones playing in groups while sadly if you want to play solo, there is a limit to the things one can do. And sadly attacking is easy, while defending needs a lot more effort and coordination. The speed of the ships, is so high that by the time you ask for help, and the first mate warps to you, you already dead, and attackers gone.
I do appreciate that in Eve one cant buy a certain win. Games that allow people to easy win using a credit card, are garbage. Eve has just enough elements to self balance it self, and making big ships more powerfull should only make them more expensive.
So my humble conclusion: Eve is not balanced, since attacking is so terribly easy, and defending is so terribly boring, and requires at least 3 times more people to defend. Why do u think there is a cap for damage to structures? Because it is not balanced. You could destroy any structure so fast, and simply get away, that they had to put a cap, so defenders could actually have a chance on defending. So all that said, I don’t thing it would be such big unbalance if 3 details would get closer to reality: targeting speed, missile damage appliance and turret tracking.