This is gameplay. When the server resets, all of those things are no longer in the game. EVE is a game, not unlike chess is a game. The content of the game is the pieces and the board. How we interact with these things is gameplay. Even when we maneuver the pieces into a trap for our opponent, or try to psych him out, we are not creating “content”.
By definition, the intangible cannot be contained, and therefore cannot be considered “content”.
Most of these definitions for content fit Eve Online, especially about the sausage party stuffing content that we all know that CODE provides on a daily basis.
You may be content, but shooting things is not content. A pickaxe can be contained in a box, but “mining” cannot be. You can mail me a box containing a live grenade, but you can’t mail me a punch in the face. [Sorry].
But love (or anger, confusion, etc.) are nouns. They represent concepts.
To mine is an action. The gerund mining represents a non-tangible concept. Some dictionaries will say that gerunds are verbs that act as nouns, some dictionaries say that gerunds are nouns. There’s no official board for the English language (like there is for French), but content isn’t a gerund. It is, however a noun when defining a concept.
–Gadget does her best Gadgetting on Holidays (Happy Thanksgiving fellow Americans).
What do you class as the content of a book? The words it contains, or the story they weave?
CCP provide a framework of assets and some limited content in the for of PvE. By far the majority of ‘content’ in game is provided players using the assets available. Their actions create content in this sense by adding to the overarching story of EvE.
If you turned EvE into a single player game…or it had the option ED does…
One would find the game completely sucks, its UI is clunky, things to do and react to are very sparse, and unless you pay very careful attention…the storylines are lackluster and few exists…
I would expect a player could run all of EvE’s “content” in about a week, especially those console players that play that way on purpose.
So without a playerbase…there is basically no content…so players are the content, and if players are the content…then what they do, how they react, IS the content as well…
Sorry, stopped paying attention after this statement. It is an absurdity to suggest that, if EVE were a single-player game, one could “run all of EVE’s content in about a week”. Just not even worth responding to.