Share your thoughts about the EVE Online content developers making EVE Online history & story related event contents? Do you want the EVE Online developers create more events to retain and encourage more players to play EVE? Or would you prefer the developers just meddle out and let the diminishing number of online players make their own contents?
A popular respected long-time player in Amarr local chat August 24: 20:21 said it well to the players who were expressing how the game feels neglected from the EVE developers, âWe need more content, not as much as in the good old days and many people have moved on without replacement.â Thank you for speaking up.
CCP created no EVE story events during this summer. None. Okay, Iâm wrong, maybe two minimal blog mentions from the EVE advertisement section for the celebration of empires happened. Itâs not a secret prior to the EVE Fanfest XXII that CCP was counting on the null sec alliances go to war and expected they would be the main content for summer 2025. The highly anticipated null sec war was announced a week after the EVE Fanfest XXII and ⌠uh ⌠letâs just say both the band and fans threw garbage on the concert stage and left early.
Iâm frustrated how EVE had fell into a gray summer stagnation. Weekday player counts highs besting at 26,500 now. A new CSM said a 23,000 average (graphed) is âvery heathy, shows growthâ. Maybe I wouldâve agreed if I wasnât watching that stream September 2 05:10 UTC, with 15,875 players online. June player counts were topping over 31,500+ before that unsuccessful summer null war decree announcement. Yes, that cliff on the chart losing 8,500 players in two weeks (graphed) is âhealthyâ just like what you would expect a doctor tell you about that spike in your heartrate as you clinch your chest. Thatâs a quarter of the players abruptly left. Something damn happened or lack of created that. I typically play late, the player low counts at slow times had now declined to 16,150ish for two months (15,481 players now at 05:00 2025.8.26). I have a corp member solo mining and just sightseeing through the warring null systems and the member hadnât seen anyone else in 16 different systems belonging to the largest null alliance of players in EVE. I would like CCP make a dev blog or stream tell what their grand plan is bringing in new and retain players to EVE Online. The CSM and streamers are asking the same question(s). We are in agreement.
âThis is summer and it is why there are less online players.â âHalf of CCP is on summer vacationâ. Then school started is why itâs lower. Then holidays. Then after holidays. Then weather. âWe (CCP dev) have other priorities.â Those yearly reasons now just sound like excuses. A popular marketing CSM streamer said, âPlayer counts pick up when there are big EVE events.â THANK YOU. Bless his heart for saying that. I agree, the key is having well thought out meaningful events with strong content with background greatly increases player interests why wanting to play.
: ( Iâve tried my best to interest and break the ice for players to push for more EVE Online story events to bring in more players. My last suggestion was for a Jita Siege event had 54 views and zero replies. With all you players talking tough wanting such an event and suggesting wanting more story event contents, none of you even tried speaking up to support in that Forum. Only one player showed some interest to support EVE and provided something to use, the creator to that forum (me). I really expected maybe at least a tiny short reply from the players and EVE devs. I got less than expected. It is true, a sole EVE player with blindness stepped up to the challenge and took that lead alone advocating for more story event contents for the EVE players. : (
I did read and heard via streams and from players had reacted to my last Jita Siege event suggestions. This is good. Positive. It shows interest from both devs and players had likely read and considered my proposals could be used to make future game content. Suggested events with thought into their creations like these are maybe what both want in EVE. But player created events likely wonât be considered due to company policies and attitudes. I back my statement up with a EVE event content developer answered in the 2025 Directors Cut, âwe get ideas from ourselves and then decideâ, and not from the players when asked âwhere does EVE get their content ideasâ. The four CCP hosts nodded their heads in agreement players are not part of their EVE content creations. Had any event been created by the devs this summer? None. The Drifter event happened early spring, not this summer. I did notice that Drifter event did had some content similar to suggestions in a prior event forum I had made. Six months after that Directorâs Cut the CCP developers are now ending their streams asking players to job apply. The CCP job listing for various positions is long. Story event content making is available. Maybe CCP should instead broaden tap/offer/promote those quiet players who demonstrate daily both a uniqueness in their play style and desire to farther the game itself. Like the players who are noticed and are watched by other players recognizing them as different from the norm populace but yet are overlooked by streamers and the CCP staff. Same concept as real-life major company billionaire CEOs noticing their floor workers keep going to one worker for advice and help, but not to their managers in charge. The CEO personally promotes that floor worker and it turns out that worker was better than the high-end company decision-making officers. But the attitude saying âourselvesâ like you all agreed upon in the Directorâs Cut, youâll NEVER notice the few EVE players who may have exceptional potential.
I donât blame the null alliance defenders not wanting to fight mega sized EVE wars. Itâs very important you remember what were the first defender replies were why theyâre not willing go to war. CCP had generously catered to the null players wanting to make their mining fields more plentiful and EVE streamers now declare âthis game now feels like a space mining gameâ and âlack of activityâ. The defending null alliance leaders said it well one hour after the new war declaration was declared, âWhy bother do battles when there is no reason when the null systems are player empty and resources are now so plentiful?â Remember those hundreds of angry Reddit posts made by EVE players prior requesting null mining changes? Yes, even their null leaders wrote on Reddit long scathing public messages to CCP wanting those resource changes. Itâs not a secret. Well, CCP heard you and delivered. Itâs the results after, players had requested for prior, now donât like. I laughed when the long awaited newest null war was finally declared and the attackers where all pumped, here we come, letâs get that war started. Then the defenders replied, âNah. Go ahead without us. We had plans for mining Ops this weekend.â OMG that was so funny. They busted the bubble within hours the great war expectation for both the player base and CCP into disbelief. The hoarding and market prices plummeted. The daily player counts quickly declined. The July 2025 Monthly Economic Report finally shows those declines and âover abundanceâ in the graphs what Iâve been experiencing over two months now in the markets. No, I never did believe CCP and you economy streamers things were increasing and rosy prior because each of them was referencing to the same old holy grail graphs and data. When an overall dramatic decrease happens in the Monthly Economic Report, that monthâs report is delayed as a âMER pipeline investigationâ like the 2025 July report was. The attacking null leaders and CCP on streams are still reeling and questioning two months after that war decree why the war isnât in high gear. Easy answer, you created that. The war turned into a game disappointment. So, please explain to me why CCP still is and had just recently posted last week theyâll focus adjusting for better mining and cater to even more plentiful gathering for null so you can have more capital ship fights? Both the attackers and defending leaders learned now not wanting to risk using their capital ships in huge fleets after that disastrous time dilation jump fail happened in the last huge alliance null war. It was that bad. Yes, CCP had tested and resolved space systems could now have 10,000 players in them after that disaster. But you may had forgot the new ship SKIN graphic mechanics were later introduced after that fix had relowered it less than 6,000 players. Itâs true, their last test was a âmehâ for improvement. Want an example of current player load for a medium sized battle? The August 24 Keepstar battle was report by CCP as âabsolutely unreliable frame rates straight from the front linesâ. During live streaming that battle had 3,000-3,700 players (five different numbers provided from five different streams/blogs), time dilation rate stuttered at a 10% rate, and some players reported in chat being disconnected (the disconnections were not shown nor mentioned in the later edited short version and blogs). CCP had been feverishly modifying and testing the graphics more recently. Salute the graphic team(s) for that please. Whatâs stopping the largest null alliances from rushing in with their super capital fleets is because of low player counts, plenty of catered new resource updates, and game mechanics. Youâre welcome to write contradiction none of these things happened and troll I donât know poop what I had just wrote when they too were posted by hundreds of players, often streamed, commented by CCP staff, and in online gaming news channels.
A decade ago, players were complaining the ârich were getting richerâ. So CCP did something very nice for all the players, an easy weeklong event with gifts and 850,000,000 ISK free. Just log on daily and claim it. That tiny effort was to hard for some players and most players squandered it. Me, I bought my first freighter. I was so happy. My whole EVE business now depends on freighters, moving tons of ores every day. Yet, many players were still unsatisfied and complained. It was a great economy lesson and is comparable to what governments did during the COVID period giving free âstimulus moneyâ to people. People became âlay on backâ. Yes, the rich got richer during COVID time. Why? Because most people spent their free money buying nonessential items online sold by those rich. The same comparison again, CCP catered making resources more plentiful and players now rather âlay on backâ on their couch to do mining and complain for more resources on Reddit than fight (null). And CCP is still catering to give more. There are no EVE story events moving that pizza box farther away from the players to rouse them to reach for their next greasy slice.
In my Jita event forum, I had given a reason why to fight. And overabundance of suggestions for more events and backdrops. I never expected my Jita event be used. But I did hope some would be useful/suggestive in future event content making. I had noted two influential EVE players who had taken my Jita destruction serious days after the submission. Most of you may had missed the connection they were maybe referencing to my forum. Or was their timing just a coincidence?
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Four days after my forum submission, two streamers had both repeated a large null alliance leader telling/encouraging their members not to solely depend on Jita for their resources and start looking for other means for supplies. If that leader did read my forum, then they realized I had provided enough strong points and information to have such an event and could cripple many null alliances supply means. I purposely created that disruption event to happen too.
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Public high-sec courier services flowed easier for three weeks after my forum submission. Three different couriers shared to me that a notorious high-sec gate ganker was playing low-key not to be singled out by CCP for all their ship destruction. In my forum I was very stern wanting strong NPC Uedema blockades and reasons why. What that player likely didnât want is CCP would take action against them and take away their lucrative choke point(s). I admit I was very impressed recently reading on a live stream chat box that very same player writing some things about themselves. They have very achievable goals ârule all the high-sec systemsâ with their 500+ OMEGA accounts paid off the spoils grieving other players because CCP uses the same old standing penalty system before all those fantastic Omega/Alpha account and MCT offers existed after the Niarja system fell to the Triglavians. That incredible player knows this and shrugs CCP wonât change it. I strongly agree. I had proposed earlier having an event the empires (and CONCORD) would mutually lower player standings same as what happens in failed NPC agent storylines (all empire standings decrease because youâre now deemed unreliable in the universe) if you are not war decreed to that player corp/alliance if ganking in systems 0.5 and higher. You knowingly planned for the lawless act, you knew youâll be recognized it was a pirate act, and yet you still pulled the trigger so donât whine about losing standings in ALL the empire factions (and CONCORD) that maintain high securities and order. Thatâs my player content, wanting to keep players continue playing EVE.
It gave me a smile reading my Jita event forum was taken serious by two significant game players and others had felt CCP may consider implementing it. Thatâs positive. Remember one player who can barely see placed thought into and drafted that, not from any CCP/EVE dev team member nor from a CSM. That event and suggestions gave players a purpose to fight for or risk losing something they valued. I believe that is what most EVE players want in events, a well thought out frequent chain of connected game challenges the player feels their actions will/may have a purpose. A reason wanting to play EVE and ready for another event. Sincerely, thank you players at the EVE Fanfest XXII speaking up to the developers there wanting more thought out and meaningful connecting EVE events. The Fanfest XXII hosts said in agreement, âWe were surprised players didnât clap to the projects we thought were good ideas but they cheered to the things we didnât think were that important.â The audience clapped to wanting more events.
End of the August 24 EVE Evolved stream the developers were very encouraging wanting players to apply and get more involved in the game. But their multiple avenues and paths how to was confusing. It reminded me good roads to direct players were originally made, but now turned into a maze. And while listening to the video, I was hearing why their teams and leaders arenât aware of or clear what the other teams are doing. Explains more why there arenât more game events created.
Anyone else getting tired hearing streamers repeating over and over they are âa content makerâ? Labeling yourself a âinfluencerâ is so out, âcontent createrâ is in. Or tiring reading in dev writing blogs and/or they repetitively saying in streams each coming update will be âexcitingâ? The same impression felt when watching a movie people were paid to say âBrawndoâ over and over. With all the content makers and those exciting updates, I expected those huge player counts drawn in wouldâve busted those server hamsters into overload by now.
Would I consider making event suggestions for the game? Yes. So, what is stopping myself to apply than? My vision able to see. A few of you had met me in real life and seen I have a white cane. Every EVE player Iâve met in person always shared their good memories and smiles about EVE to me.
In EVE; no dev, CSM, or streamer knows me nor will any CCP member will ever know how I struggle seeing every day to play the fantastic game they created.
A great question is, looking at the player count history, why are recent summer slumps so low compared to the earlier higher summer slump years? The answer is from a popular CSM market streamer, âthe earlier summer years had better updates and with game events.â The stream listeners in the chat box chimed wanting more game events after that was said. They agreed.
No EVE market streamer or CCP economist had commented on the 20-35% decline of overall EVE tritanium and veldspar ore regional values started after the first scordite update. Did anyone spot the lone Amarr player immediately began arbitrage the tritanuim and veldspar on that first scordite modification? That is just silly talk suggesting one player couldâve anticipated, timed, and chain influenced trit and veld prices in the entire game like that over time. The July Monthly Economy Report was late, explained its âpipelineâ needs to checked. So, youâre telling me the large Sept 9th update to modify resources and ship attributes to appease the players again, was decided from using late or bad âpipelineâ data and from the CSM using this provided data? Thatâs just silly talk that happened. Not a mention for any new future story events either. Maybe CCP missed that market streamer, âthe earlier summer years had better updates and with game events.â A key word âwithâ, Update + New Events = High Player Counts. September 9 update, youâre right on time as anticipated before the rehashed âthree months dragged out, players already bored of itâ Crimson Harvest event restarts. Just maybe that null war will rekindle as the CCP and players had wanted.
And where are those white rocket dresses and other attires you (CCP) never sold in NES Iâve requested? Maybe that mumbling nitwit Deathless will make me one before he releases the Warden on the EVE universe the Drifters wanted to get to first. In it holds the secret second volume to the Cooking With Veldspar cookbook, Cooking With Scordite. That second cooking volume holds the salvation to the pyerite shortage CCP created in recent resource and manufacturing updates and theyâre now scrambling trying to resolve be plentiful again to lower its market price that had rocketed to thrice its value now. Itâs not a secret; you knew the price was raising before you had done that and yet you still modified it anyways. Okay, that was a terrible pyerite event plug suggesting capsuleers fighting over a secret cookbook with free ship skin offers hidden by a NPC plugged into the bottom of a dank Jovian basement and jacked on expired boosters. Ponder, for a moment, why do some EVE players feel a close connection to this marinated half-man who never changed his Goth clothes for years? The null war can wait because the summer EVE concert fans had rioted and tipped over the outdoor portable toilets like Mobile Depots in disgust for the lack of highly anticipated events that never materialized. That is what draws in players, a well thought out continual chain of inspiring events with lore and reasoning of why behind them. The challenge is having a dual player/creator with a holistic vision to take lead providing continuous future EVE contents. Event creators wearing a black Drifter Plug Suit like Pinhead does in the Hellraiser movie is optional. Totally creepy, but acceptable when worn at Hard Techno Rave parties, EVE Fanfests, and first time introducing your date to your parents. Yes, that Cooking With Veldspar cookbook does exist on the EVE market. Sew that dress for me after you return from your vacation and fill out an application for creative content creator. A pallor skin CCP representative wearing a black Drifter Plug Suit with rows of nails in their head and offering a puzzle cube may contact you soon. In a deep voice, âwe have such wonderful sights to show youâ in EVE.