proposal : new module, with its charges, to collapse a WH
I propose to create a new module that could consume high volum charges, and destroy a wh without going through it. when a ship activate the module, any wh 1km from it takes some mass.
- S charge burns 150 kT, requires 15 000 trit to build, volume is 1500 m³
- M charge burns 500 kT, requires 50k trit, volume is 6 000 m³
- L charge burns 1.5MT, requires 150k trit, vol is 25 000 m³
- XL charge burns 5MT, requires 500k trit, vol is 100 000 m³
module requires powergrid and CPU of same size T2 artillery, 20s cycle, reloads in 10s ; having it fitted increases the mass of the ship by same mass of the charge it can carry, eg the launcher S adds 150kT to the ship mass.
this gives a (small)price to rolling a wh. the ammos are vey heavy so they need to be built in the wh, meaning the building index in that wh will increase.