Would you encourage your child to play with hypercores and mutaplazmids?

So I guess you’re going to ignore the difference between gambling and buying aesthetic upgrades at a fixed price?

yeah 1 is you spend $20 for a 1% chance to get something, the other you spend $20 and get exactly what you paid for.

actually the EU regs that cause CCP to drop our casinos we had even target games like FF as it “advertises gambling to youth”

Would I? I dont care because it’s fake money. Now would there be an issue if he or she stole my card to buy plex to sell for isk to play yes, but why would they? If they wanted an item so badly why not do the same but instead of buying tickets by the item? You see this is where most ppl are wrong… ppl already have an eve problem… they want to fly this ship ah buy plex sell then buy injectors… I want this ship ah buy plex sell buy ship. Are we ignoring the fact that ppl with money problems already have a way to make that worse by playing this game ? This isn’t a gambling issue so shut up and let the game devs make the game …problems with money are already in the game so why are yall throwing a fit about a what I can tell would be a fun aspect of the game. God I’m tired of hearing about this go cry on reddit where no one gives a s×÷&*

Your reading comprehension is terrible. I was responding to your comment about cash shop whales and everyone else leaving. You brought up that not me. Of course anyone with half a brain knows the difference.

Umm no… Eve’s “raffle” is you spend $0 for X tickets for a chance to win stuff with $0 value. The cash shop core let’s someone set up the raffle. No cash is used for players to get tickets to participate in the raffle. No cash value changes hands. Cash shop you pay money to get an item.

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The answer is No I tell people there are just to many board players and assholes on this game its all that is left on it after 15+ years . This game is dieing fast and CCP with there Tryglavian war has helped it along . A fitting end I guess .

If they (kids) had ZERO ability to pay/put real world money into the lottery then I would have no problem with it as then it’s operating in a vacuum. Kids need to learn about odds, percentages and be aware of what they are getting into(risk/reward)…video-games are a good primer in that way…

But when the option of real world money to buy MORE hypercores is introduced (and it will be), then nope…I’d pull the plug as they don’t know the real value of money yet.

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Since when do people allow there kids to play EVE without some minor supervision? most people i know at least look after their young ones in this game. even if they dont why would they allow them to spend their money (either their own or the parents) on subsequent occasions without questioning what their doing?

i really dont like this “think of the kids” narrative although i do understand it, but youre acting as if parents aren’t monitoring there own kids use of money and etc. if anything that says something about the adult rather than the kid. so IMO HTFU and just be sure said “kid” isnt being a money blower. most of eve are adults anyway.

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This graph is so old its possibility of actually reflecting todays situation is very diminished. Why?

Because:

  1. The game had subscriptions mandatory then, you could not play past trial without sub, 7 or 14 days. Minors usually dont have their own money to pay subs.
  2. The game gone F2P and the sub isnt needed, so more children can actually play it without parents having to put cash into gaming, and its advertised as spaceship game, not gambling game. Its also clear its pegi 12. So parents may be more eager to allow child play it.
  3. Graph is 5 years old. The peak could moved on to older players. To reflect demographics for marketing purposes it should have been done each year, CCP probably have new data.

The thing is childrens could spent ISK and still gamble, indulge in activity called gambling is not really different if you do it for ISK or putting PLEX in bets, or $, if you take into account whats valued for you. The brain chemistry will be the same. That is why we have more children that are becoming problem gamblers. It was covered by press in UK already.

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Well, its better than swallowing tidepod.

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this was my favorite part

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Just as a reminder, people seem to be mixing this up:

Hypercores are bought by the person creating the raffle. Hypercores are bought from the NES, and can be sold on the market. Thus, Hypercores are available for Plex or ISK (once players start selling them).

Hypernodes are the ‘raffle tickets’ purchased by the players wishing to own the item. THe raffle creator assigns a number of nodes to the raffle and sets a price for them. Players see “Item X, 100 hypernodes, 10,000,000 ISK per node” and decide how many nodes they want to buy with ISK.

Cores are the cash shop (or ISK) item. Players aren’t buying piles of cores for real money to gamble. They are buying nodes for ISK. You could make the argument “but if they want to gamble more, they can buy Plex and turn it to ISK”. Which they can already do anyways, so no big deal.

Nobody on the “gambling is bad” side appears concerned enough to establish that this is even a problem. Nobody has a link, a reference, even an anecdote about youth gambling in video games as a real issue. Absolutely certainly nobody has established any link between EVEs completely new raffle process and gambling addiction issues, youth or otherwise.

Folks, there are real issues in the world. Deal with some of those. You don’t need to invent new ones.

(Edit: I should note that I didn’t personally test the core/node mechanic on SISI, this is just what I got from a discussion in-game with someone who said he had tested it. Hopefully it is accurate, if not please correct me.)

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Gambling is a real world problem for many…that’s the point.

And while you are correct on the semantics of nodes/cores, it’s what’s is coming later will be the real issue. No matter how this is spun, the goal of PA/CCP is to get both sides to spend real money on more nodes/cores.

even an anecdote about youth gambling in video games as a real issue

That’s because in almost all jurisdictions, that’s illegal…for a reason.

While the shy isn’t falling, yet, and may never, this is not a great path for the game to be going down…I hope we’re wrong…

As if children play eve online. :rofl:

You’re lucky to spot someone under 30 playing eve online.

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Maybe, however it IS advertised as a 12+ game, so CCP, at the very least, may have to change that.

when ccp dropped our casinos over the EU regulations that were being setup in multiple countries, those regulations were being done to even hit games that operate in a “vacuum” because they consider it “advertising to the underaged” which oddly the under aged for gambling in 1 of the countries was being considered 25 and under lol

Drugs, alcohol, theft, extortion and violence are real world problems for many. I don’t see anybody protesting about those in EVE.

Either demonstrate that pseudo-gambling in MMO’s by supposed minors is an actual problem (rather than a trigger issue for easily agitated people), or let’s move discussions on to something more important.

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Becasue they are not in EVE…

Either demonstrate that pseudo-gambling in MMO’s by supposed minors is an actual problem

Yes yes, kids and teens are not a vulnerable bunch at all…what are we worried about. Tobacco, pot an alcohol for everyone! I take it you’re some kind of libertarian flavor then as that’s probably your next call-out…

Why is this so hard to understand? Nobody is protesting about drugs/violence/etc in the fictional universe because the background fiction is not the issue here. Those things are fully contained in the fictional universe and have zero real-world consequences. The issue with gambling is that it isn’t just in the background fiction (for example, the mission where you blow up an NPC casino), it’s an activity that players can and will do with real-world money and suffer real-world harm.

Nah, you mean a bunch of old grannies are getting hyper and waving their arms and screaming without a shred of proof of an actual problem, because they don’t like RNG based prize mechanics.

If someone scammed a player for his 2 billion ISK he just bought with Plex in a Jita scam, you folks would be all over “That’s just how EVE works, it’s a harsh world”. If a kid blinged up a ship with Plex->ISK and you ganked him, you’d be all “Hey you consent when you undock kiddo, tough luck.” If a player build up a corp with a ton of assets using daddies credit card, and someone infiltrated it and stole everything, you’d be all “Hey man shoulda recruited more carefully”.

EVE is about making decisions about risk and dealing with the consequences. All sorts of things that are considerably worse than player-funded raffles can happen. You folks are just going bananas because you don’t like the new mechanic and have an SJW trigger issue you can pretend is the bad guy.

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