Hi all.
I was wondering about these “normal” fittings for a hauler. Most of them are ■■■■.
This fitting is based upon these ideas:
It has to be cheap and working for Alpha Players
as Hauler you’re most the time running alone
therefor if you’re targeted you’re dead anyway, if your enemy knows about what he does. Don’t care about defenses. They will be useless.
you only jump from one station to gates and another stations directly
–> so the reason is just to get away as fast as you can
–> increase your inertia! Decreases aligning time and warping initiation
–> hold your signature radius as small as you can --> for max. targeting time
[Empty Med slot]
[Empty Med slot]
[Empty Med slot]
[Empty Med slot]
[Empty Med slot]
[Empty High slot]
[Empty High slot]
Medium Low Friction Nozzle Joints I
Medium Low Friction Nozzle Joints I
Medium Low Friction Nozzle Joints I
fitted: Signature 155 | Align time: 3.66s
If you have the skills just fit 5x
Nanofiber Internal Structure II
–> Align time: 3.52s
So you’re fast enough to warp through Low Sec. I do it all the time with no problems.
And: If you’re catched just enjoy your fireworks and thank the ganker!
On the other hand I still believe that Wreath is the best T1 non-specialized hauler. Just do not go to low sec if you are alpha and never go there without cloack / MWD if you are omega
inertia stabs increase your signature radius and therefor decrease your targeting time. No good idea.
Of course it makes not much sense to fit more than 3 of a kind modules for penalty.
And tanking is not the aim because of a skilled enemy stasis webifiying you and warp scrambles. So even if your targeted you’re dead, no matter how much you can tank.
But without tank even a random unskilled enemy can take you out. The one time my (tanked) Wreathe was attacked by a random destroyer at a gate I got away with about half shields as the gate guns were doing something - if I’d been in the version you posted I’d have been toast (and probably podded for an easy kill if he could get one more volley off).
Skilled attackers will make sure they have the DPS to vaporize you anyway, but if you have some tank they at least have to work harder on getting enough guns on you. Maybe they’ll pass and wait for a softer target?
Ofc, do as you please. It’s your ship, your pod and your ISK.
I’ve actually started going into scary low sec to buy some BPO’s available only there at normal price without the markup in Jita, going in don’t care coming out very good odds of success, but only one jump in, going deepa don’t have the shlong yet.
I disagreed with your original comment that the standard fits are crap. They provide a lot of good pointers.
Still, imagination goes a long way and there are lots of games you can play with the Wreathe. Like, you can increase sig radius massively, increase align time, and all but ignore EHP. The end result is you have a fit with enough space to carry an athanor into low sec, using cloaky warp. (There is just enough cap to pull this off, but I’ve done it several times; both to deploy athanors and to pick up ones left carelessly lying around.)
[Wreathe, Simulated Wreathe]
‘Halcyon’ Core Equalizer I
‘Halcyon’ Core Equalizer I
‘Halcyon’ Core Equalizer I
Expanded Cargohold II
Expanded Cargohold II
50MN Cold-Gas Enduring Microwarpdrive
Kinetic Deflection Amplifier II
Thermal Dissipation Amplifier II
EM Ward Amplifier II
EM Ward Amplifier II
Salvager I
Improved Cloaking Device II
Medium Cargohold Optimization I
Medium Cargohold Optimization I
Medium Cargohold Optimization I
An interesting variation (strictly for high sec) is to keep the cargo space, but also fit for warp (6.3 AU/sec) then use to scan down all those lovely drones (and occasionally other bits) that pilots leave abandoned in space:
[Wreathe, Simulated Wreathe]
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Nanofiber Internal Structure II
Damage Control II
Thermal Dissipation Amplifier II
EM Ward Amplifier II
Scan Rangefinding Array I
Scan Pinpointing Array I
10MN Afterburner II
Sisters Expanded Probe Launcher
Salvager I
Medium Cargohold Optimization I
Medium Hyperspatial Velocity Optimizer I
Medium Hyperspatial Velocity Optimizer I
with increased sig radius and increased align time you’re surely popped in low sec.
I’m just talking about hauling and jumping from station to station. Not more.
with this today I could escape a tornado shooting at me leaving low sec station and a gruop of gankers (6 frigates and cruisers) doing low-sec gate camping. It is simple fast aligning and initiating warping.
No, ticks are equal to seconds, for definition.
By the way: It is from 1970 they are introduced by the UNIX OS for simple time calculations. Since then, 1970-01-01 the seconds are count. This is the EPOCH time or POSIX time.
Ticks are not equal to second by definition. They are equal to X units of time, which in case of EVE is second. I just might have gotten confused from playing too much stationeers where ticks are half a second. But I suppose that means there is no difference between 3.5s and 3.8s align time.