I just returned after a 2 year break, and just want to give my thoughts on the new changes.
My playstyle has mainly been smallgang/smallgroup nullsec play. And that’s what i find most fun in the game Seeking solo fights, and other small groups to fight.
I had all my stuff in asset safity when i came back (mainly a bunch of fitted pvp ships, and modules to go with them, allong with some other stuff. I needed about 30 bill to get it all out. (can be done peacemeal) and thought it was a great challange to grind the isk, and get some ships to blow up.
Now i have come to the point where i have gotten allot of ships out of asset safity after allot of work, but from here the problems is starting to mount up.
First off, the concept of the suitcase cap seem to be dead. The current system i have my stuff in is one of those hellcamped ones, so theres little chance of me getting them out without loosing a bunch of 500mill force recon ships. Plan b, release my jumpfreighter, rip out all the t2 riggs from my combatships, and get them out that way. Releast my jumpfreighter, got some stash out to sell, so i could release more, then found the system cynojammed
Now don’t get me wrong. i’m not here to whine about not getting my stuff back, and changes making things hard.
The problem i have is that my whole way of playing seems to have gone out the whindow.
Being able to be mobile, and move under the radar of the big blocks was vital to this way of playing. If there was no content where we were, we could pack up a carrier each, with a small selection of combatships, and move to another region with small groups to fight.
I know this is still possible by using other means, but the time/isksinks and the clunkyness of doing that now seems like it’s just not worth it anymore.
Maybe me solo, or a small group shuldn’t be able to move some ships from, say Catch to Syndicate to seek out other groups to fight, without spending weeks in logistics, and months to grind back the lost isk from the move. But for me this seems like a contradiction to what CCP proclaim they are trying to achieve. If they expected the same people who before used a rookiship as a cyno, to now do the same in an Arazu, and thus have more “content” created by tornados blapping them in lowsec, i think they are are gravely mistaken. For me, and people i fly with, the result will just be staying home.
No fights to be had for me, nor the group we came to fight.
I am in general very on board with allot of the changes, and not being able to fit cyno to rookieships and capitals, i am all on board with. But making going somewere specific for a few fights a logistical nightmare just kill more content then it creates, and i’m back on the fence if it’s really worth comming back to the game at all.
TLDR: Changes making moving around harder, allso makes getting fights harder.