You need to define what you think winning is. I could inject 200mil sp and sutonia will still kick my arse in PVP in a 1 day old toon.
Sure I can buy plex, buy toons, buy rorquals, join big alliance and rorq afk mine all day, but if you think that’s winning at eve, then you have some serious issues.
You do realize that the subscription cost has changed in years. Selling plex gives CCP an income source which generally doesn’t affect the price of the game. If the price went to $50, would you still play? or of course the game could have stagnated.
I think the title needs to be changed. It suggests buying skill injectors is dishonest.
Buying skill injector’s isn’t dishonest.
What I think people frown about is the feeling that the time they have put into the game, to get to where they are now (skill wise) has been devaluated.
What CCP should have done, was put a limit to the amount of skill you could have injected each year.
1 character would only be able to inject 50 mill (<-- that is a totally random number) skill points each year. After that number is reach you would only be able to train your character the normal (slow) way.
Next year, you again could inject 50 mill skill points and so fort.
It would still give new players the ability to catch up pretty quickly while also give them a feeling of the slow pace in which a character evolves in EvE.
At the same time, older people, with many years of training, wouldn’t feel their “work, blod, sweat and tears” devaluated.
Unfortunately the cat is out of the bag and putting it back is out of the scope of reality.
Winning is a very subjective word in New Eden. Haven’t seen the rules that define what I need to pay to win EVE.
I don’t think the issue is so serious as “omg some guy can instantly get more skillpoints than I have” I think the bigger issue is how it is now instantaneous for someone to specialise.
Lets say I trained all the skills to manufacture titans perfectly, in the past that would have been a marketable skill for any big Alliance. Today though, if some big alliance decides they need +1 guy building titans, they can just inject some existing, trusted member and it’s done.
I see this thread has been resurrected.
I read the new marketing thread explaining upping Alpha’s to 40M SP.
Bottom line, CCP’s own marketing confirms my initial comments that skill injection is pay-to-win.
CCP made that call because they are in desperate financial shape if they don’t have the real life cash from skill injection.
Don’t you mean 20.5m skill points?
If I played every month since launch (I did not, although I did start 14 days after launch and have passed 200M quite a few years back), and the other guy payed a lot of PLEX’es (which is directly convertible to playtime by the way) to get as many SP as I have, please explain to me why HE is paying to win and I am NOT!
By paying the sub I am paying for SP the same as he is. We ALL pay for skill points.
Deal with it.
Sorry, you are correct. I was thinking about 12 months from now when CCP ups the Alpha cap to 40M.
Congratulations on the milestone even if it doesn’t have the recognition it once did.
I wish that CCP would put an indicator on players (or their ships) if they have never injected SP.
Or that you knew how to use the bazaar…
Would that also apply to the CCP rewards for SP for those few days of downtime we had? What about the removal of skills and reimbursement of SP?
It would be rather hard to tell in some cases or split the hairs of what was injectors versus other means. Yet in the end its not actually a huge issue if people have or not. Other than the intel it would give you to their actual age.
Remove
and we can agree.
Winning is different for every person. And your “1v1 against Sutonia” might not be of any interest for others. If someone is winning by “mining afk in rorqual all day” more power to him.
Actually, a GILA runs Level 4 missions very well with around 1m sp… yes, it’s the alpha’s dream ship.