CCP, this was a good experiment to show the no local, delayed local impact. I hope you got some good datađ
Honestly, as a ceptor you already have a big advantage over other ships, with the bubble immunity. A PVE player that does everything right should never get caught by a ship, unless he did something wrong. There are way too many variables, like bookmarking the anomaly, crashing the gate to get the vni/miner mid-warp, cloaky camping the system and forcing that player to either log off or move to another system and catch him that way. Ceptors are scouts, they donât have damage but once they pointed you, unless you get lucky with some ECM drones, youâre dead.
I managed to get away from tackle a lot of times, by warping before he arrives. When you go for krabbers, you should never catch the good ones, thatâs how the game works.
The hostiles always got the advantage and youâre only advantage is intel and local, you miss one of them and youâre pretty much dead 
youâre not looking for pvp, just easy kills.
Why else would someone roam solo in a pvp fit ship if not looking for pvp? No such thing as easy solo unless you find a miner or hauler and lots of the time that hauler miner is baiting with full tank scram web fit, or a cyno.
P.s. Easy kills are not fun so if your not roaming in a pvp fit ship for pvp then might as well play another game?
I mean, eve got way more stuff to do then PVP alone. For you, PVP is what makes eve fun, for someone else is the easy kills, others like to do industry only. I mean, if everyone played for PVP only, then this game wouldnât be that fun.
Thatâs not what I ment, a guy that enjoyâs industry isnt going to be flying around solo looking for easy kills he will be doing what he loves which is industry and thatâs 100% fine.
My connection is just fine. So unless Jita has only 40 ppl in it rn, local still hasnât been unfucked.
?? Iâm seing people in null fine, maybe Jita is overloading the new process that handles local? Why are you telling me this lol tell CCP.
question:
Maybe updating the local chat is activated by a user action?
So this means that if 3 ppl sit still on a gate. And one of them is âclickingâ something you can only see ONE person in local. Not good. Gatecamps!!!
pros:
would reduce the datagathering from every userâŚ(understandable)
cons:
Local = useless intel.
why:
yesterday i saw only 2 fleetmemebers of 3 in local until the third warped somewhere.
someone knows more about why it shows only a partial list of local ppl?
[14:18:30] CCP Explorer > All other local chat channels (regular and wormholes) except for Jita should be behaving as expected
Can anybody confirm?
No.
23min ago
Just curious- have you purged your cache settings? Iâve heard that this can help.
Are u serious? what has a realtime chat to do with a local cache?
Iâm relaying information and trying to help. Just asking a question.
I logged in all my alts and the update was kinda usual. The only issue I have is that 1 of them thinks my main is neut (only on that alt). I have no idea if Iâm just lucky or itâs actually working-ish
Relogged again. Same problem. Char one sees 4 ppl in local Char two sees 3ppl in local. After some time both see 4 ppl. But this time less than 30 sec.
WTF drone control is stuffed. Come on. It is beginning to become unplayable.
Do we have an update on how long these fixes will take. Any feedback would be good.
What are you seeing with your drones?
When doing an anom they dont launch. Or at one stage only 1 or 2 launch.
Just buggy
LAAGGG ⌠traffic control