For what it’s worth, both of my clients were running (on different monitors) at 2560x1440, with all graphical settings on/maxed with the exclusion of AA and Post Processing, I also had Audio on. Post processing was Low instead of High, simply because I prefer the look of it in game and AA was low because that’s always looked decent enough for me at this resolution.
It’s odd that clients on the same grid used such varying amounts of memory though.
64bit client is fine but it has some limitations,hope this change in future. i have quad cpu but eve seems to ran on one core?
i have 50inch screen and hard to ui scale i have to sacrifice neocom icons for hud. if i was carrier pilot with passive fit would not care about hud as fighter hud was on top manipulating screen resolution was futile. atleast loks normally but ships seemt o be flattened a little due to panoramic screen
@CCP_Antiquarian For how long Duality will stay online with 64-bit client? New tests coming soon or it’s some sort of bug that I can still login there?
FINALLY! BETTER LATE THAN NEVER!
I will finally be able to get other people willing to try this game for this time without laughing at me for suggesting it in 32 primitive bit.