64 bit client?

They can (eventually) drop the 32bits client to :wink:

Extremely unlikely, even windows 10 ships with an x86 version still, you have to support everything currently supported, and even IF they dropepd the x86 client, that wouldn’t actually change anything because the client itself really doesn’t benefit outside of the increased RAM allowance per client instance

it’s already downloaded into the Shared Cache, I didn’t find any setting to launch it from the launcher, is it still disabled? note the time, end of february :slight_smile:

But its windows, not some niche spaceship game.

We will very likely drop the 32 bit client very soon after the deployment of the 64 bit client.

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Yay!!!

Cue Linux capsuleers praying that some clever user will figure out the ridiculously complicated sequence of events required to make Eve work again, as CCP continues refusing to recognise our existence.

Its the OS that this niche space game runs on, so its not wise to suddenly cut out chunks of the niche that are running it on a 32bit OS because thats only going to make it even more niche :stuck_out_tongue:

You seem to have been sleeping few years and have been waken up from hibernation just few days ago. CCP will drop it like they dropped CQ and for the same reasons, to have more time to invest into 64 bit, and because not enough people use 32 bit.

Moving over to a 64-bit OS allows your laptop to run BOTH the old compatible 32-bit processes and also the new 64-bit processes. In other words, there is zero downside (and there are gigantic upsides).

There is easy solution to running 64 bit client on the same computer, I am sure CCP will say it, but I will be first to do it. Just upgrade OS. :tipping_hand_woman:

Windows allows it for Win 10 for free, you only need clear installation.

No they dropped CQ because of the cost of keeping it up to date, they were using middleware that was no longer supported, whereas the 32bit libraries being used for the client are very likely still going to work just fine for the foreseeable future, so its unlikely they will drop it as quickly as you seem to think they will, your quote doesn’t exactly prove that EVE needs to go exclusively 64bit, because x86 still works perfectly fine under x64 as its still supported just fine, now while there are no “downsides” to not using a 64bit OS that doesn’t mean every piece of hardware out there supports it and what you’re essentially doing by dropping x86 entirely is telling them that they can no longer play EVE at all without buying new hardware, now while that might be fine for a game that hasn’t yet been released, for a game literally designed to run on near enough any PC thats a fairly big risk to take, we’re not exactly drowning in players as it is, hell i’m still seeing 32 BIT windows XP users listed in the most recent steam hardware survey, sure the numbers may not appear to be massive, Windows 7 x86 accounts for 1.52% of steams players, which sure, doens’t seem like much, but when you’re talking 240,000 players you can see that they could easily account for 100% of the EVE PCU without even breaking a sweat, only 3 years ago XP was still 3.2% of the playerbase according to CCP, they haven’t as far as i know released any further breakdowns by version, but it really wouldn’t surprise me if x86 still made up a decent enough chunk of the populace given how low the requirements really are

As above its not just the OS which is the limiting factor here, also those upgrades aren’t free, are you going to go and pay for an upgrade in everyones licenses to account for it? not everyone is using windows 10, hell i know some people who refuse to use it because “mah privacy” complaints

So yeah, its not a choice that is likely to be made without the numbers very clearly showing there would be a benefit, and again for the vast majority of EVE there is no real benefit to the client even going x64 because in most cases the client doens’t even hit the 4GB limitation

Our best current estimate is that among EVE players then 64 bit Windows is 99.5% and 32 bit Windows is 0.5%.

and Linux ?

If that is accurate it might make it more possible, although would there really be much benefit in removing it, how much more testing would be involved as i would imagine most common bugs are related to game specific things rather than it being a 32/64bit application

I’d be willing to bet a good number of those 32 bit machines are either VMs or old hardware for botters. Not sure how detailed of a hardware config you collect, but if you’ve got stats on that, it may be interesting. Maybe have the security team do a bit of a deep-dive on them, because it’s almost an anomaly at this point. Especially at 0.5% of windows users.

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Time for a new video with someone else going off the roof heh :slight_smile:

hardware and os surveys were hit pretty hard by low end stuff when Steam started to include Chinese statistics in it. Like realty a metric crap ton of 2-3 decades old stuff popped up out of nowhere.

With the switch to a 64-bit client we have decided to drop support for the 32-bit client, given that only around 0.5% of our pilots are currently playing on 32bit operating systems and the cost to support both architectures isn’t where we want to invest our development time.

Told ya™

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Cool, well now that you’ve won this you’ll accept that WiS is dead and isn’t ever coming back despite being shown nobody was using that either? :stuck_out_tongue:

Only because it was CCP fault. :stuck_out_tongue:

32Bit is already dead … if you really have hardware for 32Bit only you should not be able to run EVE at all … not even in potato mode … anything you bought after 2003 was AMD64 or Intel64 compatible … arround the same for grafic cards so this hardware would be over 15 years old now …
you can install any windows version 32Bit and 64Bit with the same key so if you have a Key for a 32Bit windows you can use it to install a 64Bit windows … if you have a windows 7 or windows 8/8.1 key you can install a Windows 10 with that

so go and UPDATE to Windows 10 x64

JuuR