… but the "higher level ‘end game’ " you refer to has zero - nothing - nada to do with that other gameplay called hisec wars, you know … pee-vee-pee. Moreover, t2 salvage for t2 rigs, which is what you mentioned specifically, isn’t exactly hard to get, nor is it “end game”.
I keep repeating myself, don’t I.
I’ll give it to you that at least you don’t go the way of the “one single player should be able to wardec entire blocs without the need for a structure” advocates. But that’s about all the value I can find in it.
Which has what to do exactly with the hisec war gameplay ? That you force people to run missions ? That you want to control an emerging market segment so you can plex more ?
You control a few hisec gates and an undock or two at most on a good day, brother, the rest is rich imagination. Perhaps it takes a Nullbrain to see it for what it is, lol.
Did I ?! I wasn’t aware of that. I see poco’s only as a feeble sort of hisec income generation (there’s that nullbrain again, we’re used to play with a different order of magnitude in income generation, I apologize), and to become a potential wardec target. Clearly poco empires seem to frustrate you, hence you include them in your pitch, and want them to consume massive amounts of “fuel”. Hmm, I think I prefer @Syzygium 's idea from October last year, lol.
Still, requiring fuel for a poco doesn’t involve a deeper level of gameplay - just more tedium - whether the owning entity is involved in a war or not…
So no, Max, POCO’s are NOT on my mind AT ALL when it comes to wardecs.
Vanitas, omnia vanitas, and very much beside the point. It’s only a game, Max.
So you consider yourself somewhat of an authority, in a way.
Not that it matters when comparing ideas, unfortunately, because …
… here we finally come to the self-interest, the explanation why you dislike my (embryonic) suggestion, the good cui bono challenge, and why you failed to even try to address it (bar the borderline expletives and ad hominems).
Yes, I can imagine that it would be a bit of a change for you personally, but to the benefit of everyone else, especially including less pvp-oriented, less ISK amassing hisec players who would see an interesting - but still challenging - way to influence your chosen path of influencing them.
At least, you can’t accuse me of having a self-interest here. After all, as I’ve mentioned more than once, nullsec (brains, line members and leadership) on average don’t care about hisec games at all. Do you know why ?