A new Eve Online [Poll]

o.o
guess you dont play games in the past decade

CCP as advisors, but Iā€™d want Microsoft to be responsible for most of it. Microsoft Game Studios has made some great games over the years, but many also for some reason commercial flops - probably because back in the 90ā€™s it was cool to hate anything Microsoft.

Iā€™m almost following youā€¦

Yes CCP has been forced to introduce systems and features that cater to the lazy in order to maintain revenue streams but that doesnā€™t mean they wouldnā€™t create an excellent game in the design of EVE. You canā€™t hold the game they have today against the game of the past, thatā€™s both not fair to CCP and also not fair to the players. 14 years have passed since itā€™s release and game players expect different things as the times change. You canā€™t have your cake and eat it too.

The whole point of this thread is to ask us which developer we would like to recreate an EVE game or EVE in general, I think CCP with itā€™s current knowledge if given the funding and time to create EVE from scratch would do an awesome job.

Itā€™s all about perspective. Yes there would be systems that adhere to the lazy players but as has been proven time and time again, it wouldnā€™t matter since it requires skill as much as skill points in order to pilot the ships you fly.

Honestly, Iā€™m guessing the same thing for you.

Bethesda is 100% about freedom of choice along with deep story telling. You want that vase in someoneā€™s bedroom because it reminded you of a cat you once had? Take it and keep it.

Blizzard has absolutely been a HUGE force in PVP arena for the past decade and well beyond. WoW/Overwatch/Diablo 3/Starcraft 2 all amazing PVP games in their own arenas.

I fail to understand your assumption.

1 Like

have you played fo4 the story is garbage
pvp in wow sucks
there is no skill cap anymore
same as overwatch
fun game but no skill cap
sc2 is sc2 so ill give you that
but really blizzard make crap games these days
they might be fun and addictive
but theyre not actually good
theyre designed to appeal to unskilled players
which means they dont appeal to skilled players

My worry would be that few other companies would truly embrace the unique nature of EVE. Yes some of the companies make great games. Yet I canā€™t think of one of these companies really prepared for the true nature of EVE. Too many would view the scamming, trickery, and such as a public relations nightmare. Plus, they would be worried that behavior EVE views as normally, would spread to other games and create drama they wish to avoid. The first time say some small minority threaten to boycott all bungie games because they were scammed in EVE, the press would run with it and weā€™d see EVE altered away from the hostile world we love.

In reality, I would rather see CCP maintain ownership and development, but gain funds from a backer who support them but let them run with EVE how CCP saw fit.

FO4 honestly shouldnā€™t be included as it didnā€™t even come to my mind when discussing Bethesda. Additionally, that was developed by only one of Bethesdaā€™s studios so it shouldnā€™t be reflective of all of Bethesdaā€™s entries. You also canā€™t push aside the numerous games theyā€™ve made that were unbelievably good.

Iā€™m going to have to disagree with you on Blizzard again. From your own personal opinion, I can absolutely get behind your mentality but the general public/professional reception of the games I notated are where I differ on my point.

WoW was genre defining and the PvP was considered world class when it was introduced and has remained steady to this day (hence why the game is still alive).
Overwatch is the only game I havenā€™t deep dived into and I can only recite what critics/most players have mentioned about it which is that itā€™s an impeccable PvP game.
Diablo 3/SC 2 are there as well.

I have to ask though, why the skill caps are so important? WoW is so old that it really only needed end game content and thatā€™s what removing that barrier provides.

Iā€™m thinking your statement of them making crap games are simply a personal opinion formed from your experience with the recent games theyā€™ve made. While having opinions based on experience is absolutely a good thing, Iā€™m not looking for that here. Iā€™m looking at the systems within the games Blizzard has created and how well they have been received and presented. While you may not have enjoyed some of their games, the fact remains that they make fun games and would implement some of that into the EVE universe. Also my pointā€¦it would be EVE Online they would be making, not Overwatch or WoW, so keep that in mind.

ƍ donā€™t even talk about lazy. Itā€™s not about lazyness at all.

Itā€™s about people willing to put work into what they do, compared to people who want stuff for fun. Itā€™s about people enjoying actual challenges and the satisfaction from that, compared to people who are spoiled and demanding. One can not design a game like this, as it is now. It has to grow organically, like EVE did. For that it needed a specific range of types of people. EVE was a niche game and these people loved it. Growing a new EVE like it is today, with an appeal to the mass market, is oxymoronic.

The reason why itā€™s oxymoronic (my apologies if i am not using that word correctly), is because the mainstream/casuals/mass market is all about fun, instant gratification and feeling good. They donā€™t want to put actual work into it and they certainly wonā€™t want to feel like itā€™s work.

The reason why people say games are being dumbed down for the mass market, is because thatā€™s exactly what it is!

Reality check!

Reaching out for the mass market has one goal and one goal only. Ignore all marketting-speak and look at the one thing it is about: Money! Nothing else! Getting people to spend money on stuff is a science funded with billions, always looking for new and better ways to turn off your thinking process, so youinstead reactbased on instincts, so you just buy the crap you donā€™t actually need or want anyway. (Thereā€™s a good reason why, when you try to sell a product, you need to avoid giving the potential buyer reason/opportunity to ask himself if he actually needs whatever you want to sell him). Errr back on topicā€¦

So, to reach as many people as possible, you have to lower the intellectual barrier. Smart people are bad for business. Smart people think! They reflect! They question! And they donā€™t spend their money as senselessly on crap! But you need smart people to grow a game like EVE! People with patience, the ability to form a plan and a perspective for long-term commitments!

You do not find these people in the mass market. Thatā€™s why EVE has been a niche game, until CCP decided to slowly get rid of the smart players, because the smart players donā€™t bring as much money as the mass market. For several years now CCP slowly fooled everyone with their marketting speak about ā€œopening upā€, ā€œmaking it more accessibleā€, ā€œremoving barriers of entryā€. Itā€™s as if people have forgotten the lessons learned from other games and how absolutely bad the f2p crowd actually is!

Look at EVE now, and how it underlines what I am writing here:

  • Skill Injectors for the impatient
  • Easy money making for those who get off on it
  • Arcade style gameplay (donā€™t log in until thereā€™s a ping for fleet fights)
  • A desire for high rewards for low efforts
  • Achievements with additional rewards
  • free stuff/isk from the tutorials, no one needed in the decade before they started giving it out

People seem to not see the biggerpicture at all! What CCP did over the years was implementing more and more things that cater to those who have looser wallets, while slowly killing off the culture that made EVE great, replacing it with a culture thatā€™s all about ME ME ME, WANT WANT WANT, MORE MORE MORE,CONSUME CONSUME CONSUME!

You canā€™t grow a society with these! The people who achieved that are long gone, because CCP changed the game away from what it was, towards what it is now. And the best part about this is that it doesnā€™t work and it seems that CCP really wants to milk this game as much as they can (theyā€™re doing well, apparently) while it slowly dies on the inside due to the lack of anything actually interesting going on.

Instead you have a completely ruined HighSec, a lowsec thatā€™s lowsec as usual and nullsec that is now whalesec, where all those modern customers can fly around unharmed thanks to intel channels and local, where they can farm their hearts out easily, making tons of money even afk, PLUS they get to actually play F1 monkey when thereā€™s a ping out! And to top that, 90% of what they do in the game they can do AFK, while watching porn, as the money comes in anyway!

No, sorry. None of the above companies could grow another EVE, unless the company would avoid the mass market. And they ainā€™t gonna do that, because the mass market is where the easy money is. Iā€™m sorry for getting a bit carried away here. It honestly bugs me that there arenā€™t more people aware of what it means to appeal to the mass market and what consequences it has. It didnā€™t even take a decade for people to forget what it means for a gameā€™s culture when f2p comes into play.

On a personal note: this is all a great learning experience for me and i am enjoying seeing how CCP works with this, how the changes over the years affected things and what happens when you apparently have no clue about what happens when you lower the average IQ of the population.

I give CCP the benefit of the doubt: they might have listened too much to people who speak ā€œmarkettingā€, which means they cloud the actual meaning of what they say. Then you end up with ā€œmaking things more accessibleā€ instead of ā€œthis was too complex and we need to make them simpler so the easier minded can figure them out as well.ā€. Though, gotta say, CCPs staff is well educated on how to s+do marketting-speak.

vOv sorry for getting carried away. I really like the idea of a new EVE, but these companies would never provide for that, or later on just rip it from the players who actually built it. This game will die, unless it goes back into the niche were it belongs. It wonā€™t die as in ā€œgoing offlineā€, but it will slowly rot on the inside and be forever undead as a zombie, filled with zombies.

iā€™m a bittervet, give me a ā– ā– ā– ā– ā– ā– ā–  breakā€¦

I really enjoyed Fallout 4.

The story could have been better I suppose but you donā€™t want to be too over the top with it.

I guess it is as with anything else. You canā€™t please everyone, and if you try, you will normally just fail at everything.
And those who dislike what you did most, will insist you failed everything, even when you didnā€™t, just because.

1 Like

yeah there was a time it was good and took a good level of skill and knowledge of the game to be good at it

[quote=ā€œDraeman_Hookah, post:27, topic:10351ā€]
has remained steady to this day
[/quote]sadly not

[quote=ā€œDraeman_Hookah, post:27, topic:10351ā€]
itā€™s an impeccable PvP game.
[/quote]its a fun game but its not on the level of twitch shooters or tactical team shooters
the game basically has cheats built in
abilities are op and diminish the skill requirements of fps games
also the hit boxes are really generous

[quote=ā€œDraeman_Hookah, post:27, topic:10351ā€]
I have to ask though, why the skill caps are so important?
[/quote]well because if there are no skill caps there is no room for skilled players to shine
in the past you could be an amazing player with 50 keybinds and an understanding of all skills and strtegies
now things are so simplified there is no room for that level of skill anymore
you know its like being a world class grand master of chess
and being forced to play noughts and crosses competitively instead of chess

fail as quickly and as often as you can is the best way to be successful as a business.

and how is open source a fresh perspective?

Edit: :laughing: