CCP has tried removing local from nullsec but the people there rely on being safe. The people of low sec rely on danger to make a living, so naturally no local for low sec would make sense the lawless lands between high and null.
The problem with no local as seen in pochven is people flying cloaky ship’s and insta warp hecate’s and jackdaw’s the “solved state” to no local.
So I would propose the following changes to low sec or at least faction warfare low maybe as a testing ground for such changes (test chamber):
In these area’s.
Removal of local.
Removal of cloak activation ability.
Minimum of 3 sec align time, mostly just reducing align time for hecate, jackdaw and travel ceptors, everything else should have an easier time getting passed gate camps.
The disabling of all sensor boosters and remote sensor boosters. (to reduce the effectiveness of gate camping)
Low sec would become a lot more dangerous, FW would not be run by insta warp hecates and jackdaw’s and they would need to put some skin in the game to actually run the site’s instead of being perfectly safe.
All activities in low sec would be worth more since less people would do it.
And best of all, low sec’ers are hearty people I don’t think you will see them going UNSUBBING ALL 10 ACCOUNTS!
As for me am neither a ganker nor a gate camper (though have no issue with either playstyle either). Just providing useful feedback to educate you as you constantly used 's to denote plural when it means something else in case you’d like to improve your grammar. The decision is entirely yours and completely voluntary of course.