But WHers seems to have done fine the years before this “feature” was introduced.
Why not just use a fat throw away t1 ship you simply self destruct of feed to a tower or whatever? What does that cost insured and with t1 modules? 2mil? And if it happens to end up on the correct side you can reuse it.
There, I fixed it for you.
And they did just fine with the feature in-place.
Players made smart use of the system to unexpected/emergent content ends.
So what if it was “not intended”.
So is just about all emergent content in EVE.
It wasn’t introduced after wormholes were released. The mass decrease was in the HIC-bubble since they were added to the game.
Just like most other things wormholers use, we adapted them to our uses. It wasn’t added because of wormholes, we just saw a mechanic that nobody else cares about, but which is vitally important for navigating in W-space and applied it to our gameplay.
HICs have been a part of wormhole-tactics for over 5 years now.
No not really, from what I heard most just log off when they cannot roll the hole and use a different K-space account to do things because you are stuck in your own hole.
Remember sites dont really “respawn” in WHs.
It is perfectly possible to roll a hole without a HIC. I was living in w-space for over 4 years and never used a HIC to roll them. Such game mechanics change, especially if it is a borderline cheat. I provided an alternative above.
Its not though.
No cheating is involved.
You must have heard that from victims of gank too many times.
Ganking is there on purpose. This is a bug.
Lol
:DDDD
A “bug” that has existed and been tolerated for 5years.
emergent gameplay, hun. don’t be so harsh on our fellow wormholers, they’re constantly getting their butt kicked by CCP and deserve way better. i’m really glad reddit knows how to behave when people are getting treated like this. the changes really are an issue for them, but that is not the reason for all this outcry. what really caused the outcry was how ccp showed their true face yet again. people have explained it on reddit. properly, with details. the topic itself isn’t even a new one.
you know, hun, your attitude reminds me of 1984.
just because i’m not a wormholer doesn’t mean i won’t speak up for the wormholers. i’d speak up for gankers, wardeccers and scammers and i did whenever necessary. i speak up even for mission runners and i would speak up for low life peasant afk miner slaves hiding in skiffs if they were actually ever getting mistreated by ccp. no amount of justification and words should let ccp get away with insulting even only a part of their playerbase like they did with the wormholers.
remember that you too at some point might be glad when someone else raised his voice to support you. do you know anyone who might give away some of his corpses??
Sorry, but it simply sounds very convenient not absolutely necessary. I don’t mind convenience, in fact I love it…so long as it isn’t causing problems for others/elsewhere.
This is not the issue. Nobody is complaining about emergence/unintended benefits. The issue is it is broken elsewhere in the game.
If you use something in unexpected ways it can disappear unexpectedly as the feature has to be tuned for its expected use. that is life… that is eve…
I completely understand that this is emergent gameplay and that it sucks to when stuff gets nerfed one takes for granted. And no you are wrong I actually was a wormholer for many many years and I even operate out of one currently although this change isn’t really affecting me. If you don’t believe me, run a locator.
But from what I understand this was a bug. It’s not the typical unintended emergent gameplay we had with for example hyperdunking. It is something that is broken and behaved in a game breaking way. Now I understand they used this for rolling, but there are other ways to do that, where as for hyperdunking there was NO replacement and NO acknowledgement from CCP that their change will brake something it was just removed without ANY explanation or someone even caring… So no, this is not the same.
CCP even stated that they would look into fixing the situation. But yeah we all know they already forgot about it…
So yeah, I get it this sucks. The problem I have with this thread is that people react like this will destroy their gameplay completely when it is absolutely obvious that this isn’t the case and we are just talking about a minor convenience issue!
The mass-reduction is an intended effect. That is not broken. What is not intended is when you combine an oversized MWD with the reduced mass and do some fiddly timings with module-cycles.
There are ways to remove the interaction with the oversized MWD without losing the mass-reduction. I feel it’s lazy way to fix this issue by removing ALL navigation-related things to fix this issue.
Also, how easy a wormhole is to close depends on the size of the wormhole. Something like a C5 or C6 is very easy to close, due to them allowing capitals to be used.
Yeah ok, that I agree with. Also given their track record of “addressing things later” it’s a pretty save bet that later is not within the second decade of EVE.
Well everything C2 and above can use Battleships and even Orcas and it’s not like some insured trashy t1 battleship to roll is a massive investment. Suicide rolling … you heard it here first
Oh I’ve done plenty of suicide-rolling as well as combat rolling, before and after people started using HIC’s.
The main use-case for HIC’s is when you have a critted static that you need to get closed so you can continue looking for content. Sure, you could roll it with any ship and then scout yourself out and back to the system, but that is always one character lost from the fleet just so the rest can get some content. The big groups can deal with this, but it is more difficult for smaller groups.
Also, don’t forget that HIC’s, while safe, aren’t 100% safe. You will every now and then get locked out even when using a HIC.
Its not broken anywhere in the game.
CCP made WHs and HICs.
Both have co-existed for over 5yrs.
Players found a way to use them together.
That is the very definition of the emergent gameplay you love to tout so much.
If you don’t know what I’m talking about: it is currently possible for Heavy Interdictors to achieve perfect agility and extremely high speeds with warp disruption fields active using a specific combination of modules and activation timings.
It’s quite broken and has been in the game too long.
Whatever.
Yes, but where/when have I argued that emergence is always good? Answer: nowhere and never.