That’s great, with this patch even empty freigthers will be worth to gank
No matter the price of freighters, if nothing of that value is dropped on death this update will change nothing about the profitability of freighter ganks.
Sure, it will make your ganking killmails look bigger, but an empty freighter will drop 0 ISK in loot.
But but but…
I don’t want to suffocate!
from one side - very interesting, but from another - sde - YOU KILL a small corporation. as always blame the game. Small corp will not be able to build carrier or supers.
but this is not the limit
there is a catastrophic lack of ice. increase the frequency of its occurrence. don’t kill small corporations
Even better, make ice belts like they used to be; huge and hard to mine out!
I agree with you.
Eve was alwasy about the long term and not the insta gratification like CoD or Battlefield
It’s not going to kill a small corporation’s ability to make a carrier, supers are a possibility, but imo small corps should not be building supers. Requiring more assets to build a ship isn’t going to somehow ruin your ability to attain what you need to build it. You do not need to mine out every part, you mine or farm whatever is most efficient for you to collect, then trade for what you are missing with the excess amounts, either directly or indirectly.
Someday they will rework missions, then you need to fill out a 20 page spreadsheet to start one. It will be advertised as mission update.
fixed for u
u talkin about life is feudal? sounds also abit like star wars galaxies but the magical abillities sound more like albion? swg and lif both had really awesome crafting systems
in swg each little bit of % did matter and each type of ressource and components could change the outcome of ur weapon/armor/starships etc, and also every item u crafted would wear ur name in the item info, u could become really famous in swg without doing pvp or even using a weapon
lif was almost the same but with even better and more fun gathering and even terraforming (making ur own mines of moria was so crazy fun)… back in the day when the game was still live me and my guild (around 200active people) did build a giant castle on a mountain with a big city and some villages around it, created our own economy and connected everything with a giant roadsystem other guilds did join us on… its so sad that they did shutdown this awesome game
" In addition, experienced builders will have a new set of challenges to rise to in their field of expertise."
Wanted Blizzard Devs, got Blizzard writers.
Is this patch going live tomorrow (13th) or next week (20th)?
500 replies and 15 likes. Says it all. Thanks for the spreadsheet. Not.
would be curious about this too
I think if it would hit today, we would already have an extended downtime notification
The first phase went live with the patch today - check out the patch notes here - Patch Notes - Version 19.03 | EVE Online
Will you inform us before second phase patch goes live or will it be out of nowhere like this one?
We will try and be more up front with the second phase of the industry changes.
There are several really good changes in this patch. The anti aliasing thing, everything listed under user interface. For some reason symmetry was adjusted on ships that are not imicus/helios. That one bit is confusing. As for the introduction of all those bps… you know exactly how big of a mistake I think that is if you read this thread.
I wanna ask only one thing. You remove asteroid belts from null-sec. So now we have systems without belts. How can we upgrade military and industry indexes? We have no npc and asteroids in the system. So we can mine the moon for industry, but how to upgrade military index?