It also makes clear that no one person can make a pencil on their own, much less a T2 ship.
Nobody talking about t2 in here.
Were talking about pirate/faction. Which went from just minerals like it has been for 18 years to minerals, pi, goo reactions, and gas. Pencils I could make last week suddenly require exotic materials you need specific expensive infrastructure to obtain. But its the same pencil.
Nope. It went from minerals to minerals + new items.
That those items needs PI, does not mean you need PI to do faction.
Thatâs the big mistake in your explanations.
Ok and?
That doesnât mean anything. Change happens for various reasons in an MMO.
Deal with it.
Same argument applies
lol u are still here . just w8 and see the next patch that is going to drop ⌠If u are so pissed with this one lol
Either I get it in those items, which contain pi, or I do the pi. Either way pi is a requirement when it previously wasnât. The hull requires goo reactions, pi, and gas. Thats regardless of who is doing what portion of it. Perhaps you know a way to build items that require pi without the pi? You need pi to do faction builds even if it isnât you thats doing it.
Yeah, it does. Why this? What problem is being addressed? Why does this solve it? Iâve asked these questions before and nobody has an answer other than âher der because ccpâ. The stated goal was to reduce capital proliferation, but this clearly isnât relevant to that in the least. So again I ask the same damn questions. I fully expect the same bullshĂŹt answers.
It would, except that I could never build the t2 pencil by myself. I could do a lot of it, but buying just the stuff I couldnât do ran the cost beyond market value for the hulls. In this case I could crank these pencils out all day. Now I canât do it at all, and I didnt do anything to cause that.
Why donât you share with the class then?
I do have empathy for your position, yet also feel these changes, to make production more multi-layerd and require more inputs, is over all a good thing for the Eve economy.
Find a way to adapt and profit from it.
Still, nope.
You can repeat that you need the item as long as you want, itâs still wrong.
There is no PI item requirement in the BPC.
Oh⌠you mean if you ignore the build tree and only look at finished products that, in fact, DO require pi. Smh
Other than the whole list of bullet points CCP put at the top of the dev blog you mean?
If you arenât going to engage in basic reading I really donât know what to say about your argument.
Which can be done. You are not required to engage in PI. You can buy it on the market.
No, I mean stricto sensu.
There is no PI item in the requirement of the BP. Just because you make the recursive requirement, does not talk about the actual requirement.
Your affirmation, that you need for that BP, is just plainly wrong.
And also, even if it was, would not consider it a problem. Itâs a problem for you, because you feel entitled to produce it in autarky. But your ego problems are just⌠well, yours. Deal with it.
That is true. You arenât required to do it, but it is required. Someone has to do it.
I read it all, multiple times looking for a reason. It isnât there. Nowhere did they state the problem with faction ships, or why this fixes it. Just that it is, followed by some meaningless talk about adding complexity to capital building. Why didnât the original developers build it this way? Why hasnât it been changed over the last nearly two decades? Is it just arbitrary?? Because thats the impression I get. I dont see any history of people bitching about the faction ship building process.
Iâve already covered that you, in fact, can not buy them on the market at this time. Further if itâs anything like t2 you will lose money building these ships just buying the non mineral mats.
âWhy donât you build the stuff thats not listed in the market?â
Because I donât have moons and a refinery to react the shĂŹt in. Thats a big portion of why they arenât listed in the first place.
I want all of us to have the same ability that weâve always had. That argument flatly does not apply here.
If this is true then the people selling at those prices are losing money selling T2 ships instead of the parts. So Shrug
Then read it again, there are lots of reasons they have made this change. All listed right there. You might not think this is the best answer to those reasons but CCP have provided plenty of reasons.
Tough luck. This is an MMO, abilities change.
Their process is end to end, they donât count their time and anything they harvested themselves counts as free to them.
I donât see a single problem highlighted. Nevermind that if there were one this definitely wouldnât be the solution.
Usually for the better though. This is like monkeys throwing darts.
If you werenât already sitting on a pile of unprofitable ships before this change, you probably couldnât see the problem.
Its solved several problems I had very nicely.
Yeah, good for them.
In the mean time sensible people will consider opportunity cost and market price of intermediate products with regards to profits.
This is for the better according to many peoples opinion.
Then you canât read, or are wilfully ignorant. Iâm leaning towards wilful ignorance at this point.
The first Megathron I ever bought cost me 88 million. There is no reason a T1 battleship should cost 650 million.
They probably gearing up to rmt faction and bs directly. Just guessing, but I wouldnât be surprised at this point.
Unless they are hiding some SOV changes deepâŚyeahâŚthe tin foil works. Sov changes being something BC and below matter beyond canon fodder.
Even if predicted cap suppression happens (big if, imo) I started in space poor BS heavy SOV ops in first home. Back then it was okayâŚtier 3 was not stupid priced. Which was goodâŚheavy bs ops means heavy bs losses.
100 BS slow boating across 20+ systemsâŚyeah this isnât subtle or rapid. You could almost imagine the other side goâŚwtf man, can you get here any faster please. Move your buttsâŚso we can kick your butt. We got lives man⌠lol