A significant update to Industry

To try to fair as both make a good point to me anyway.

We’ll go back to the can you change your mind thd.

I posted that even though I hate skill injectors and felt that CCP went back on a promise. I said that if you told me I was going to join a now 20 yr old game with absolutely no way to ever catch up to the bitter old vets, then why bother to even start such a game when you would always be out classed. (something like that) Skill injectors are a necessary evil. (just like plex) I would simply suggest that they be capped. But that would cost CCP $$$ from said credit card warriors so that’s never going to happen.

I’m not complaining about them.
I’m saying, power creep new features (literally asked for here ) imply P2W since players would need to credit card for those new features to get the most value of them.

In Eve, access to new features can be purchased.

And in the end the new features will still become worthless after a time, like all those grindfest korean mmos.
P2W does not make a game better. It makes those little idiots feel better about themselves while they are still bad at the game - but it also makes the game less valuable in itself.

What those guys ask for is to be able to feel better than the other, at the price of more bugs in the game, more useless stuff, less people joining in.

Sadly, this started literally 10 yrs ago. The numbers show it. As I said, cap the skill inj.

For what? The skill points? That just skips training, and you can just put the skills in queue and wait like we’ve always done. I don’t see how you get to p2w from new content that doesn’t completely destroy what came before. Nevermind that injecting 10+ year old toons is a complete waste…

And… no amount of paying can unfuck pirate subcaps. Only CCP can do that, but they won’t.