There are a lot of disadvantages with turret ships. Range, the requirement to often web your target to effectively apply damage, -50% optimal and falloff in Dark filaments… By soaking up DPS drones actually help your tank - so there’s that to consider as well.
There’s a reason why a passive Gila is probably the most utilized ship in F1-F3 filaments. And yes, I’m somewhat disappointed in that as well (despite using one).
Seems I am battling a narrative and not having an actual discussion. The vagabond is capable.
I never said it was the absolute best. It works great for me.
I wish the Triglavian Vedmak would work. Aside from being stupid expensive, it would be kind of a riot to take it in. Unfortunately, the resist profile is such that it doesn’t lend itself well to… well, anything. And despite over 600 DPS on paper much of that takes a minute to ramp up.
I tried the Vedmak out on SiSi and it was fun - but I’m not convinced it wouldn’t become a gank magnet even without the suspect flag.
Here is the Eagle fit I’ve had a lot of luck with. It has a stable cap, just over 650 DPS and a better tank than a Gila.
[Eagle, Eagle]
Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
10MN Afterburner II
Pithum B-Type Medium Shield Booster
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Republic Fleet Large Cap Battery
Stasis Webifier II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Assault Damage Control II
Medium Hybrid Collision Accelerator II
Medium Anti-EM Screen Reinforcer II
Hornet II x1
Hornet II x1
Hornet II x1
Hornet II x1
Hornet II x1
Dudes…go try the ingame ‘Abyss channel’. You.ll get many answears in there. People discuss fits and strategies. There are fits for all ships, not just the Gila and Sac.
‘Abyss channel’ come have a mature discussion, no spamming sales allowed so its pretty on the point and chill
Overheat the AB for 2-3 turns. You move 1300-1500 / sec depending on which AB you use. Skills, which boosters, implants you have etc.
Pro tip: different ABs give you different overheat bonusses, or take less OH damage etc. Pick the right one for the job. Carry a little nanopaste and repair it while heading for next pocket.
You basically end up with almost MWD speed but without the sig bloom, and you don’t wanna run that high all the time anyways because you will slow down on the turns, so all MWD will do is just give you extra sig size and limit your speed tanking options.