I found it in my mail just now from CCP,have at it!
I gave clear and honest answers despite my biased opinion on it thus far.
I found it in my mail just now from CCP,have at it!
I gave clear and honest answers despite my biased opinion on it thus far.
Hereās to hoping they will patch it up into something worth doing.
Iād much rather they had came up with dynamic missions or at least expand upon the existing ones.
i dont even know how to engage in abyssal deadspace content
i think it has something to do with one of these free filaments they gave me
Got it too, my main point I havenāt tried a single site on TQ is simple ā¦ risking something against NPC and RNG is not fun, hunting others doing so actually is.
Yea I had very high hopes since I engaged in tons of pve types over the years.
Iād even give up my supercarrier isk printing machine for abyssal space once a while if it was balanced ,screw the isk difference it can never compete iād do it for the fun of theorycrafting but now as is NOPE
Greatā¦ something to fill out when I login to activate an accelerator. Probably more response to the survey than the actual Abyssal contentā¦
Too bad the last question didnāt have a box for me to write in that I identify as an 80 year old Mesopotamian pansexual giraffeā¦
Dark Engraver, do you feel all tiers are āunbalanced,ā which kind of suggests the concept itself (the RNG?), or just T5?
I think that they are very unbalanced. Firstly they are impossible in Amarr ships and secondly its very end-game player oriented. New players have no chance in enjoying the content. I gave up after a few attempts in a T1. I also refuse to be forced buy and fly a Gila just to do them. Like seriously thats very biased. A whole new content patch just meant to be doable by one ship!? NO thank you. I am and will be an Amarr loyalist until the end.
Please CCP make the Abyssal deadspace fair and fun for EVERYONE not just 50 mil + Skill point pilots!
You can run any of the T1 filaments in virtually any cruiser. This also extends to most T2-T3 filaments as well. Thereās nothing wrong with any of the hulls - some just lend themselves towards specific filaments more than others.
Most players run a Gila because itās the āF1 monkeyā for Abyssal space. As the filament tier goes up so does the skill requirement and Faction/Deadspace fit.
If youāre looking for a sub 50-million ISK cruiser for Abyssal pockets youāre going to be sorely disappointed. Youāre looking at a minimum 500m ISK investment to get started, and you can lose both your ship and pod. If this scares you then Abyssal space definitely isnāt for you.
Didnāt get the Abyssal survey. Anyone have a link? (guess they didnāt want my feedback)
Very likely.
Yes, because why would they want feedback from players who actually tested these on Sisi and ran them on Tranquilityā¦ Itās like their entire QA consists of āletās ask the CSMā, āannounce it at Fanfestā and then ālisten to what they say on Redditā.
Itās like theyāre deliberately trying to hide what a colossal ā ā ā ā -up this release has been by soliciting select opinions. āSee? xx% of those polled just love the new content!ā
Lies, damned lies and statistics.
I donāt think the risk within the sites or their difficulty is the problem.
The problem is that it all turned out to be a first-come first-served situation, where at first itās fun because of high prices for loot but after a while people realize how itās not worth it.
Specific issues that could be adressed (not sure if they can change things):
Iāve kind of said all of that pre-launch, but it might be worth considering if any of that could still save AD.
There is an underlying conceptial problem though: AD may not be fun to grind for people who like to grind PVE. At the same time it doesnāt offer any long-term goals for people who want to fly them only occasionally. I canāt be arsed to run them for Mutaplasmids, for how cluttered the entire mechanics around them are.
It may also have been a bad idea to introduce Filaments as the gatekeeper to them, because that forced the hand of Devs to balance loot against the grindability of the content.
I also think that people grow tired much quicker because they know they could always run it.
Thatās why I suggested that AD should only appear from time to time, like an Event and not be a permanent option.
As I see it now, it only serves the mid-term purpose of highsec carebears being the delivery boys for rich players regarding Mutaplasmids. After those guys donāt need any more and after the site runners are burnt out by grinding, there is not much left.
Finally the issue of player to player interaction. There is no option to play it together or compete for the site and that makes AD a very lonely mechanic.
Thanks. Left my feedback, but Iām not entirely optimistic as many of us reiterated the same things during testing (our comments basically fell on deaf ears).
Itās funny. I was on a months long break when i started playing again yesterday. One guy from our group said how much he loved the new abyssal sites because finaly you would need a brain to complete these sites while the time it consumes is very managable. he makes a lot of money in them. seems like a pretty good addition. itās content for pve enthusiasts. if you just want to fly space ships and donāt like number crunching, this is not for you
at least thatās what i take out from all the things i have seen so far.
No exploration side to sites. Only did a dozen of each from T1 to T3s, not much of an experience. Pretty fun, but became pretty dull fast too. Warp in, kill stuff, thatās it. No race to the gate, no clouds to navigate around, no hacking boxes, no structure bashing. Even tried going outside of the pocket on Sisi, went 500 km away before dying, thereās nothing there too. Rewards in T1-3 are insufficient, I better do something else.
Loot is Triglavian-themed only if you donāt care about them thereās nothing for you. Drifters and Sleepers are present but drop nothing. No Triglavian lore stuff too, inside or outside of pockets. Why should we kill them? Why are they are a threat?
Drones and Missiles get least disadvantages, so running in a Gunboat is stupid. Gilas and Sacs FTW? Drones and Missiles are pretty boring gameplay to me.
They should let T3Cs in, its Sleeper tech, and Sleepers and Drifters managed to even get their Battleships in. )
Good for you. Letās talk again after a week or so.